Solid - Surface intersection?

Hi, all.

I'm trying to find a method that performs solid-surface intersection, but there seems to be nothing like that?

So, does anyone have an idea to do that function?

any idea is welcomed.

Lee Sangsu's picture

in the above statement, the solid-surface intersection means cutting or spliting a solid by a surface.

Stephane Routelous's picture

Hi,

from your surface, you can create a TopoDS_Face and use this face to create an HalfSpace ( Solid ) with BRepBuilderAPI_MakeHalfSpace ).
And compute your boolean operation with your solid and the halfspace.
The problem is that you will need to compute 2 boolean operation to have the left part and the right part with 2 different halfspaces.
Consider sending a bug report to be able to get the both part of the boolean operation in one step. It will save you a lot of time ( in runtime ) because of the low speed of the boolean operations with complex objects.

HTH