Could someone offer some words of advice in regard to getting started with OpenCASCADE? I looked through some of the sample source code, but I don't really know where to begin.
I will be writing a console application that needs to be able to create and take the union of hundreds of thousands of primitives (say cubes), and then output the result as an .STL file. Will OpenCASCADE be able to handle that? That is, taking one cube, and taking its union with the next, then taking the union of the result with another cube, and the union of THAT result with another cube, and so on...
Where should I look to begin, so that I can create a simple cube, and output it as an .STL file?