I wish to make a solid by sweeping along a
trajectory. The two ends of the solid must be
two different faces. The two faces will have the
same general shape (i.e. same number of vertexes
and edges) but will have different dimensions.
From the documentation, I think that
BRepOffsetAPI_MakePipeShell is the appropriate
class, but I am not sure which options are
necessary. Do I need to set the law, do I need
to modify the mode, etc. Does anyone have an
example of how to use this class for what I am
trying to do? My other option is to manually
sweep each edge of the face with GeomFill_Pipe
and build the solid manually. I think this is
probably more work than is necessary (if it would
even work properly).
Any help would be greatly appreciated.