Hi, I was hoping to be able to show a simple texture on some faces of my model.
I had some difficulty getting the texture to show - seems the display mode must be higher than other object currently being used in the model for textures to show... Anyway, I have them showing now, but I expected the texture to be uniform across the face of my planar rectangular surface. It is, however, stretched across each of the sub triangles on the surface, which are of different sizes, which results in a very ugly look.
Is there anything that can be done so that the scaling is uniform and that the edges of the texture would line up on that sub-triangles?
I'll attach a picture of what I currently am seeing...