Which sewing should be used?

One of my algorithm generates some distinct faces (none of them intersect the others). I have to grop these faces by along the common edges.

BRepOffsetAPI_Sewing or BRepAlgo_Sewing should bu used. What is the difference between them.


Roman Lygin's picture

Hi Ernest,

BRepOffsetAPI_Sewing is a wrapper around BRepAlgo_Sewing and exposes part (!) of its API.
I would still recommend using BRepAlgo_Sewing.