#include <AIS_InteractiveObject.hxx>#include <AIS_TypeOfAxis.hxx>#include <gp_Dir.hxx>#include <gp_Pnt.hxx>#include <SelectMgr_Selection.hxx>Data Structures | |
| class | AIS_Axis |
| Locates the x, y and z axes in an Interactive Object. These are used to orient it correctly in presentations from different viewpoints, or to construct a revolved shape, for example, from one of the axes. Conversely, an axis can be created to build a revolved shape and then situated relative to one of the axes of the view. More... | |