#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <Standard_Handle.hxx>#include <GeomFill_ApproxStyle.hxx>#include <GeomAbs_Shape.hxx>#include <Standard_Integer.hxx>#include <TopoDS_Shape.hxx>#include <TopTools_DataMapOfShapeShape.hxx>#include <TopTools_ListOfShape.hxx>#include <TopoDS_Wire.hxx>#include <TopTools_MapOfShape.hxx>#include <BRepFill_DataMapOfShapeHArray2OfShape.hxx>#include <BRepFill_TransitionStyle.hxx>Data Structures | |
| class | BRepFill_Sweep |
| Topological Sweep Algorithm Computes an Sweep shell using a generating wire, an SectionLaw and an LocationLaw. More... | |