#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <math_Matrix.hxx>#include <math_Vector.hxx>#include <TColgp_Array1OfPnt.hxx>#include <TColStd_Array1OfReal.hxx>#include <TColgp_Array1OfVec.hxx>Data Structures | |
| class | GeomFill_QuasiAngularConvertor |
| To convert circular section in QuasiAngular Bezier form. More... | |