#include <gp_Dir.hxx>#include <Graphic3d_TypeOfLightSource.hxx>#include <Graphic3d_Vec.hxx>#include <NCollection_List.hxx>#include <TCollection_AsciiString.hxx>#include <Quantity_ColorRGBA.hxx>Data Structures | |
| class | Graphic3d_CLight |
| Generic light source definition. This class defines arbitrary light source - see Graphic3d_TypeOfLightSource enumeration. Some parameters are applicable only to particular light type; calling methods unrelated to current type will throw an exception. More... | |