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Open CASCADE Technology Reference Manual 8.0.0
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#include <Adaptor3d_Surface.hxx>#include <IntPatch_Point.hxx>#include <NCollection_Sequence.hxx>#include <IntPatch_Line.hxx>#include <IntPatch_TheSOnBounds.hxx>#include <IntPatch_ImpImpIntersection.lxx>Data Structures | |
| class | IntPatch_ImpImpIntersection |
| Implementation of the intersection between two quadric patches : Plane, Cone, Cylinder or Sphere. More... | |