#include <OpenGl_PrimitiveArray.hxx>#include <OpenGl_Resource.hxx>#include <OpenGl_Aspects.hxx>#include <OpenGl_Vec.hxx>#include <Graphic3d_ClipPlane.hxx>Data Structures | |
| class | OpenGl_CappingPlaneResource |
| Container of graphical resources for rendering capping plane associated to graphical clipping plane. This resource holds data necessary for OpenGl_CappingAlgo. This object is implemented as OpenGl resource for the following reasons: More... | |