#include <ShapePersistent_TriangleMode.hxx>#include <StdPersistent_HArray1.hxx>#include <StdLPersistent_HArray1.hxx>#include <StdObject_Shape.hxx>#include <StdObjMgt_TransientPersistentMap.hxx>#include <TopoDS_TWire.hxx>#include <TopoDS_TShell.hxx>#include <TopoDS_TSolid.hxx>#include <TopoDS_TCompSolid.hxx>#include <TopoDS_TCompound.hxx>Data Structures | |
| class | ShapePersistent_TopoDS |
| class | ShapePersistent_TopoDS::HShape |
| class | ShapePersistent_TopoDS::pTBase |
| struct | ShapePersistent_TopoDS::tObject< Persistent > |
| struct | ShapePersistent_TopoDS::tObject1< Persistent > |