#include <BRepClass3d_BndBoxTree.hxx>
◆ BRepClass3d_BndBoxTreeSelectorLine()
◆ Accept()
| bool BRepClass3d_BndBoxTreeSelectorLine::Accept |
( |
const int & | theObj | ) |
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override |
◆ ClearResults()
| void BRepClass3d_BndBoxTreeSelectorLine::ClearResults |
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| ) |
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inline |
◆ GetEdgeParam()
◆ GetNbEdgeParam()
| int BRepClass3d_BndBoxTreeSelectorLine::GetNbEdgeParam |
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const |
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inline |
◆ GetNbVertParam()
| int BRepClass3d_BndBoxTreeSelectorLine::GetNbVertParam |
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const |
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inline |
◆ GetVertParam()
◆ IsCorrect()
| bool BRepClass3d_BndBoxTreeSelectorLine::IsCorrect |
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| ) |
const |
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inline |
Returns TRUE if correct classification is possible.
◆ Reject()
| bool BRepClass3d_BndBoxTreeSelectorLine::Reject |
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const Bnd_Box & | theBox | ) |
const |
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inlineoverride |
◆ SetCurrentLine()
| void BRepClass3d_BndBoxTreeSelectorLine::SetCurrentLine |
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const gp_Lin & | theL, |
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const double | theMaxParam ) |
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inline |
The documentation for this class was generated from the following file: