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Open CASCADE Technology Reference Manual 8.0.0
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This is an abstract class for managing texture applicable on polygons. More...
#include <Graphic3d_TextureMap.hxx>

Public Member Functions | |
| void | EnableSmooth () |
| enable texture smoothing | |
| bool | IsSmoothed () const |
| Returns TRUE if the texture is smoothed. | |
| void | DisableSmooth () |
| disable texture smoothing | |
| void | EnableModulate () |
| enable texture modulate mode. the image is modulate with the shading of the surface. | |
| void | DisableModulate () |
| disable texture modulate mode. the image is directly decal on the surface. | |
| bool | IsModulate () const |
| Returns TRUE if the texture is modulate. | |
| void | EnableRepeat () |
| use this methods if you want to enable texture repetition on your objects. | |
| void | DisableRepeat () |
| use this methods if you want to disable texture repetition on your objects. | |
| bool | IsRepeat () const |
| Returns TRUE if the texture repeat is enable. | |
| Graphic3d_LevelOfTextureAnisotropy | AnisoFilter () const |
| void | SetAnisoFilter (const Graphic3d_LevelOfTextureAnisotropy theLevel) |
Public Member Functions inherited from Graphic3d_TextureRoot | |
| ~Graphic3d_TextureRoot () override | |
| Destructor. | |
| virtual bool | IsDone () const |
| Checks if a texture class is valid or not. | |
| const OSD_Path & | Path () const |
| Returns the full path of the defined texture. It could be empty path if GetImage() is overridden to load image not from file. | |
| Graphic3d_TypeOfTexture | Type () const |
| const TCollection_AsciiString & | GetId () const |
| This ID will be used to manage resource in graphic driver. | |
| size_t | Revision () const |
| Return image revision. | |
| void | UpdateRevision () |
| Update image revision. Can be used for signaling changes in the texture source (e.g. file update, pixmap update) without re-creating texture source itself (since unique id should be never modified). | |
| virtual occ::handle< Image_CompressedPixMap > | GetCompressedImage (const occ::handle< Image_SupportedFormats > &theSupported) |
| This method will be called by graphic driver each time when texture resource should be created. It is called in front of GetImage() for uploading compressed image formats natively supported by GPU. | |
| virtual occ::handle< Image_PixMap > | GetImage (const occ::handle< Image_SupportedFormats > &theSupported) |
| This method will be called by graphic driver each time when texture resource should be created. Default constructors allow defining the texture source as path to texture image or directly as pixmap. If the source is defined as path, then the image will be dynamically loaded when this method is called (and no copy will be preserved in this class instance). Inheritors may dynamically generate the image. Notice, image data should be in Bottom-Up order (see Image_PixMap::IsTopDown())! | |
| const occ::handle< Graphic3d_TextureParams > & | GetParams () const |
| bool | IsColorMap () const |
| Return flag indicating color nature of values within the texture; TRUE by default. | |
| void | SetColorMap (bool theIsColor) |
| Set flag indicating color nature of values within the texture. | |
| bool | HasMipmaps () const |
| Returns whether mipmaps should be generated or not. | |
| void | SetMipmapsGeneration (bool theToGenerateMipmaps) |
| Sets whether to generate mipmaps or not. | |
| bool | IsTopDown () const |
| Returns whether row's memory layout is top-down. | |
Public Member Functions inherited from Standard_Transient | |
| Standard_Transient () | |
| Empty constructor. | |
| Standard_Transient (const Standard_Transient &) | |
| Copy constructor – does nothing. | |
| Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. | |
| virtual | ~Standard_Transient ()=default |
| Destructor must be virtual. | |
| virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object. | |
| bool | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type. | |
| bool | IsInstance (const char *const theTypeName) const |
| Returns a true value if this is an instance of TypeName. | |
| bool | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
| bool | IsKind (const char *const theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
| Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. | |
| int | GetRefCount () const noexcept |
| Get the reference counter of this object. | |
| void | IncrementRefCounter () noexcept |
| Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations. | |
| int | DecrementRefCounter () noexcept |
| Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement. | |
| virtual void | Delete () const |
| Memory deallocator for transient classes. | |
Protected Member Functions | |
| Graphic3d_TextureMap (const TCollection_AsciiString &theFileName, const Graphic3d_TypeOfTexture theType) | |
| Graphic3d_TextureMap (const occ::handle< Image_PixMap > &thePixMap, const Graphic3d_TypeOfTexture theType) | |
Protected Member Functions inherited from Graphic3d_TextureRoot | |
| Graphic3d_TextureRoot (const TCollection_AsciiString &theFileName, const Graphic3d_TypeOfTexture theType) | |
| Creates a texture from a file Warning: Note that if <FileName> is NULL the texture must be realized using LoadTexture(image) method. | |
| Graphic3d_TextureRoot (const occ::handle< Image_PixMap > &thePixmap, const Graphic3d_TypeOfTexture theType) | |
| Creates a texture from pixmap. Please note that the implementation expects the image data to be in Bottom-Up order (see Image_PixMap::IsTopDown()). | |
| void | generateId () |
| Unconditionally generate new texture id. Should be called only within constructor. | |
| virtual occ::handle< Image_PixMap > | GetImage () const |
| Method for supporting old API; another GetImage() method should be implemented instead. | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
| typedef void | base_type |
| Returns a type descriptor about this object. | |
Static Public Member Functions inherited from Graphic3d_TextureRoot | |
| static TCollection_AsciiString | TexturesFolder () |
| The path to textures determined from CSF_MDTVTexturesDirectory or CASROOT environment variables. | |
Static Public Member Functions inherited from Standard_Transient | |
| static constexpr const char * | get_type_name () |
| Returns a type descriptor about this object. | |
| static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
| Returns type descriptor of Standard_Transient class. | |
Static Protected Member Functions inherited from Graphic3d_TextureRoot | |
| static void | convertToCompatible (const occ::handle< Image_SupportedFormats > &theSupported, const occ::handle< Image_PixMap > &theImage) |
| Try converting image to compatible format. | |
Protected Attributes inherited from Graphic3d_TextureRoot | |
| occ::handle< Graphic3d_TextureParams > | myParams |
| associated texture parameters | |
| TCollection_AsciiString | myTexId |
| unique identifier of this resource (for sharing graphic resource); should never be modified outside constructor | |
| occ::handle< Image_PixMap > | myPixMap |
| image pixmap - as one of the ways for defining the texture source | |
| OSD_Path | myPath |
| image file path - as one of the ways for defining the texture source | |
| size_t | myRevision |
| image revision - for signaling changes in the texture source (e.g. file update, pixmap update) | |
| Graphic3d_TypeOfTexture | myType |
| texture type | |
| bool | myIsColorMap |
| flag indicating color nature of values within the texture | |
| bool | myIsTopDown |
| Stores rows's memory layout. | |
| bool | myHasMipmaps |
| Indicates whether mipmaps should be generated or not. | |
This is an abstract class for managing texture applicable on polygons.
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protected |
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protected |
| Graphic3d_LevelOfTextureAnisotropy Graphic3d_TextureMap::AnisoFilter | ( | ) | const |
| void Graphic3d_TextureMap::DisableModulate | ( | ) |
disable texture modulate mode. the image is directly decal on the surface.
| void Graphic3d_TextureMap::DisableRepeat | ( | ) |
use this methods if you want to disable texture repetition on your objects.
| void Graphic3d_TextureMap::DisableSmooth | ( | ) |
disable texture smoothing
| void Graphic3d_TextureMap::EnableModulate | ( | ) |
enable texture modulate mode. the image is modulate with the shading of the surface.
| void Graphic3d_TextureMap::EnableRepeat | ( | ) |
use this methods if you want to enable texture repetition on your objects.
| void Graphic3d_TextureMap::EnableSmooth | ( | ) |
enable texture smoothing
| bool Graphic3d_TextureMap::IsModulate | ( | ) | const |
Returns TRUE if the texture is modulate.
| bool Graphic3d_TextureMap::IsRepeat | ( | ) | const |
Returns TRUE if the texture repeat is enable.
| bool Graphic3d_TextureMap::IsSmoothed | ( | ) | const |
Returns TRUE if the texture is smoothed.
| void Graphic3d_TextureMap::SetAnisoFilter | ( | const Graphic3d_LevelOfTextureAnisotropy | theLevel | ) |
| theLevel | level of anisotropy texture filter. |