Provides a polygon in 2D space (for example, in the parametric space of a surface). It is generally an approximate representation of a curve. A Polygon2D is defined by a table of nodes. Each node is a 2D point. If the polygon is closed, the point of closure is repeated at the end of the table of nodes.
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| | Poly_Polygon2D (const int theNbNodes) |
| | Constructs a 2D polygon with specified number of nodes.
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| | Poly_Polygon2D (const NCollection_Array1< gp_Pnt2d > &Nodes) |
| | Constructs a 2D polygon defined by the table of points, <Nodes>.
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| double | Deflection () const |
| | Returns the deflection of this polygon. Deflection is used in cases where the polygon is an approximate representation of a curve. Deflection represents the maximum distance permitted between any point on the curve and the corresponding point on the polygon. By default the deflection value is equal to 0. An algorithm using this 2D polygon with a deflection value equal to 0 considers that it is working with a true polygon and not with an approximate representation of a curve. The Deflection function is used to modify the deflection value of this polygon. The deflection value can be used by any algorithm working with 2D polygons. For example:
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| void | Deflection (const double theDefl) |
| | Sets the deflection of this polygon.
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| int | NbNodes () const |
| | Returns the number of nodes in this polygon. Note: If the polygon is closed, the point of closure is repeated at the end of its table of nodes. Thus, on a closed triangle, the function NbNodes returns 4.
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| const NCollection_Array1< gp_Pnt2d > & | Nodes () const |
| | Returns the table of nodes for this polygon.
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| NCollection_Array1< gp_Pnt2d > & | ChangeNodes () |
| | Returns the table of nodes for this polygon.
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| virtual void | DumpJson (Standard_OStream &theOStream, int theDepth=-1) const |
| | Dumps the content of me into the stream.
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Public Member Functions inherited from Standard_Transient |
| | Standard_Transient () |
| | Empty constructor.
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| | Standard_Transient (const Standard_Transient &) |
| | Copy constructor – does nothing.
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| Standard_Transient & | operator= (const Standard_Transient &) |
| | Assignment operator, needed to avoid copying reference counter.
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| virtual | ~Standard_Transient ()=default |
| | Destructor must be virtual.
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| virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| | Returns a type descriptor about this object.
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| bool | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| | Returns a true value if this is an instance of Type.
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| bool | IsInstance (const char *const theTypeName) const |
| | Returns a true value if this is an instance of TypeName.
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| bool | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| | Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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| bool | IsKind (const char *const theTypeName) const |
| | Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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| Standard_Transient * | This () const |
| | Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
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| int | GetRefCount () const noexcept |
| | Get the reference counter of this object.
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| void | IncrementRefCounter () noexcept |
| | Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
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| int | DecrementRefCounter () noexcept |
| | Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
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| virtual void | Delete () const |
| | Memory deallocator for transient classes.
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Provides a polygon in 2D space (for example, in the parametric space of a surface). It is generally an approximate representation of a curve. A Polygon2D is defined by a table of nodes. Each node is a 2D point. If the polygon is closed, the point of closure is repeated at the end of the table of nodes.