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| | VrmlData_IndexedFaceSet () |
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| | VrmlData_IndexedFaceSet (const VrmlData_Scene &theScene, const char *theName, const bool isCCW=true, const bool isSolid=true, const bool isConvex=true, const double theCreaseAngle=0.) |
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| const occ::handle< VrmlData_Normal > & | Normals () const |
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| const occ::handle< VrmlData_Color > & | Colors () const |
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| const occ::handle< VrmlData_TextureCoordinate > & | TextureCoords () const |
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| const occ::handle< VrmlData_Coordinate > & | Coordinates () const |
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| size_t | Polygons (const int **&arrPolygons) const |
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| int | Polygon (const int iFace, const int *&outIndice) |
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| void | SetCoordinates (const occ::handle< VrmlData_Coordinate > &theCoord) |
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| void | SetPolygons (const size_t nPolygons, const int **thePolygons) |
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| size_t | ArrayNormalInd (const int **&arrNormalInd) const |
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| int | IndiceNormals (const int iFace, const int *&outIndice) |
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| gp_XYZ | GetNormal (const int iFace, const int iVertex) |
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| void | SetNormalInd (const size_t nIndice, const int **theIndice) |
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| void | SetNormals (const occ::handle< VrmlData_Normal > &theNormals) |
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| void | SetNormalPerVertex (const bool isNormalPerVertex) |
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| size_t | ArrayColorInd (const int **&arrColorInd) const |
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| Quantity_Color | GetColor (const int iFace, const int iVertex) |
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| void | SetColorInd (const size_t nIndice, const int **theIndice) |
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| void | SetColors (const occ::handle< VrmlData_Color > &theColors) |
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| void | SetColorPerVertex (const bool isColorPerVertex) |
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| size_t | ArrayTextureCoordInd (const int **&arrTextureCoordInd) const |
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| void | SetTextureCoordInd (const size_t nIndice, const int **theIndice) |
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| void | SetTextureCoords (const occ::handle< VrmlData_TextureCoordinate > &tc) |
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| const occ::handle< TopoDS_TShape > & | TShape () override |
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| occ::handle< VrmlData_Node > | Clone (const occ::handle< VrmlData_Node > &theOther) const override |
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| VrmlData_ErrorStatus | Read (VrmlData_InBuffer &theBuffer) override |
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| VrmlData_ErrorStatus | Write (const char *thePrefix) const override |
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| bool | IsDefault () const override |
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| | VrmlData_Faceted () |
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| | VrmlData_Faceted (const VrmlData_Scene &theScene, const char *theName, const bool isCCW, const bool isSolid, const bool isConvex, const double theCreaseAngle) |
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| bool | IsCCW () const |
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| bool | IsSolid () const |
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| bool | IsConvex () const |
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| double | CreaseAngle () const |
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| void | SetCCW (const bool theValue) |
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| void | SetSolid (const bool theValue) |
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| void | SetConvex (const bool theValue) |
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| void | SetCreaseAngle (const double theValue) |
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| | VrmlData_Geometry () |
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| | VrmlData_Geometry (const VrmlData_Scene &theScene, const char *theName) |
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| | VrmlData_Node () |
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| | ~VrmlData_Node () override=default |
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| const VrmlData_Scene & | Scene () const |
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| const char * | Name () const |
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| VrmlData_ErrorStatus | ReadNode (VrmlData_InBuffer &theBuffer, occ::handle< VrmlData_Node > &theNode, const occ::handle< Standard_Type > &Type=nullptr) |
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| VrmlData_ErrorStatus | WriteClosing () const |
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Public Member Functions inherited from Standard_Transient |
| | Standard_Transient () |
| | Empty constructor.
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| | Standard_Transient (const Standard_Transient &) |
| | Copy constructor – does nothing.
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| Standard_Transient & | operator= (const Standard_Transient &) |
| | Assignment operator, needed to avoid copying reference counter.
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| virtual | ~Standard_Transient ()=default |
| | Destructor must be virtual.
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| virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| | Returns a type descriptor about this object.
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| bool | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| | Returns a true value if this is an instance of Type.
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| bool | IsInstance (const char *const theTypeName) const |
| | Returns a true value if this is an instance of TypeName.
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| bool | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| | Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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| bool | IsKind (const char *const theTypeName) const |
| | Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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| Standard_Transient * | This () const |
| | Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
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| int | GetRefCount () const noexcept |
| | Get the reference counter of this object.
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| void | IncrementRefCounter () noexcept |
| | Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
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| int | DecrementRefCounter () noexcept |
| | Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
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| virtual void | Delete () const |
| | Memory deallocator for transient classes.
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Implementation of IndexedFaceSet node