Geometry shader as extension is available on OpenGL 2.0+. More...
#include <OpenGl_ExtGS.hxx>

Data Fields | |
| PFNGLPROGRAMPARAMETERIEXTPROC | glProgramParameteriEXT |
Additional Inherited Members | |
| typedef GLclampf | theGreen |
| typedef GLclampf GLclampf | theBlue |
| typedef GLclampf GLclampf GLclampf | theAlpha |
| typedef GLboolean | theGreen |
| typedef GLboolean GLboolean | theBlue |
| typedef GLboolean GLboolean GLboolean | theAlpha |
| typedef GLenum | dfactor |
| typedef GLfloat | theUnits |
| typedef GLint | theY |
| typedef GLint GLsizei | theWidth |
| typedef GLint GLsizei GLsizei | theHeight |
| typedef GLboolean * | theValues |
| typedef GLfloat * | theValues |
| typedef GLint * | theValues |
| typedef const GLubyte *APIENTRYP | glGetString_t(GLenum theName) |
| typedef GLenum | theMode |
| typedef GLvoid ** | params |
| typedef GLint | param |
| typedef GLclampd | theFarValue |
| typedef GLint | theY |
| typedef GLint GLsizei | theWidth |
| typedef GLint GLsizei GLsizei | theHeight |
| typedef GLint | theFirst |
| typedef GLint GLsizei | theCount |
| typedef GLsizei | theCount |
| typedef GLsizei GLenum | theType |
| typedef GLsizei GLenum const GLvoid * | theIndices |
| typedef GLint | theParam |
| typedef GLint | y |
| typedef GLint GLsizei | width |
| typedef GLint GLsizei GLsizei | height |
| typedef GLint GLsizei GLsizei GLenum | format |
| typedef GLint GLsizei GLsizei GLenum GLenum | type |
| typedef GLint GLsizei GLsizei GLenum GLenum GLvoid * | pixels |
| typedef GLint | ref |
| typedef GLint GLuint | mask |
| typedef GLenum | zfail |
| typedef GLenum GLenum | zpass |
| typedef GLenum | pname |
| typedef GLenum GLfloat | param |
| typedef GLenum | pname |
| typedef GLenum GLint | param |
| typedef GLenum | pname |
| typedef GLenum const GLfloat * | params |
| typedef GLenum | pname |
| typedef GLenum const GLint * | params |
| typedef GLenum | pname |
| typedef GLenum GLfloat * | params |
| typedef GLenum | pname |
| typedef GLenum GLint * | params |
| typedef GLint | level |
| typedef GLint GLint | internalFormat |
| typedef GLint GLint GLsizei | width |
| typedef GLint GLint GLsizei GLsizei | height |
| typedef GLint GLint GLsizei GLsizei GLint | border |
| typedef GLint GLint GLsizei GLsizei GLint GLenum | format |
| typedef GLint GLint GLsizei GLsizei GLint GLenum GLenum | type |
| typedef GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid * | pixels |
| typedef GLuint * | textures |
| typedef const GLuint * | textures |
| typedef GLuint | texture |
| typedef GLint | level |
| typedef GLint GLint | xoffset |
| typedef GLint GLint GLint | yoffset |
| typedef GLint GLint GLint GLsizei | width |
| typedef GLint GLint GLint GLsizei GLsizei | height |
| typedef GLint GLint GLint GLsizei GLsizei GLenum | format |
| typedef GLint GLint GLint GLsizei GLsizei GLenum GLenum | type |
| typedef GLint GLint GLint GLsizei GLsizei GLenum GLenum const GLvoid * | pixels |
| typedef GLint | level |
| typedef GLint GLenum | internalformat |
| typedef GLint GLenum GLint | x |
| typedef GLint GLenum GLint GLint | y |
| typedef GLint GLenum GLint GLint GLsizei | width |
| typedef GLint GLenum GLint GLint GLsizei GLsizei | height |
| typedef GLint GLenum GLint GLint GLsizei GLsizei GLint | border |
| typedef GLint | level |
| typedef GLint GLint | xoffset |
| typedef GLint GLint GLint | yoffset |
| typedef GLint GLint GLint GLint | x |
| typedef GLint GLint GLint GLint GLint | y |
| typedef GLint GLint GLint GLint GLint GLsizei | width |
| typedef GLint GLint GLint GLint GLint GLsizei GLsizei | height |
| typedef GLint | level |
| typedef GLint GLint | internalFormat |
| typedef GLint GLint GLsizei | width |
| typedef GLint GLint GLsizei GLint | border |
| typedef GLint GLint GLsizei GLint GLenum | format |
| typedef GLint GLint GLsizei GLint GLenum GLenum | type |
| typedef GLint GLint GLsizei GLint GLenum GLenum const GLvoid * | pixels |
| typedef GLint | level |
| typedef GLint GLint | xoffset |
| typedef GLint GLint GLsizei | width |
| typedef GLint GLint GLsizei GLenum | format |
| typedef GLint GLint GLsizei GLenum GLenum | type |
| typedef GLint GLint GLsizei GLenum GLenum const GLvoid * | pixels |
| typedef GLint | level |
| typedef GLint GLenum | internalformat |
| typedef GLint GLenum GLint | x |
| typedef GLint GLenum GLint GLint | y |
| typedef GLint GLenum GLint GLint GLsizei | width |
| typedef GLint GLenum GLint GLint GLsizei GLint | border |
| typedef GLint | level |
| typedef GLint GLint | xoffset |
| typedef GLint GLint GLint | x |
| typedef GLint GLint GLint GLint | y |
| typedef GLint GLint GLint GLint GLsizei | width |
| typedef GLint | level |
| typedef GLint GLenum | format |
| typedef GLint GLenum GLenum | type |
| typedef GLint GLenum GLenum GLvoid * | pixels |
| typedef GLclampf | theRef |
| typedef GLenum | pname |
| typedef GLenum GLint | param |
| typedef GLenum | pname |
| typedef GLenum GLint * | params |
| typedef GLushort | thePattern |
| typedef GLenum | pname |
| typedef GLenum GLfloat | param |
| typedef GLenum | pname |
| typedef GLenum const GLfloat * | params |
| typedef GLint | param |
| typedef const GLfloat * | params |
| typedef GLenum | pname |
| typedef GLenum GLfloat | param |
| typedef GLenum | pname |
| typedef GLenum const GLfloat * | params |
| typedef GLenum | mode |
| typedef const GLdouble * | theEquation |
| typedef GLsizei | theRange |
| typedef GLenum | theMode |
| typedef GLenum | theType |
| typedef GLenum const GLvoid * | theLists |
| typedef GLint | y |
| typedef GLenum | pname |
| typedef GLenum GLint | param |
| typedef GLenum | pname |
| typedef GLenum const GLfloat * | params |
| typedef GLsizei | height |
| typedef GLsizei GLenum | format |
| typedef GLsizei GLenum GLenum | type |
| typedef GLsizei GLenum GLenum const GLvoid * | pixels |
| typedef GLint | y |
| typedef GLint GLsizei | width |
| typedef GLint GLsizei GLsizei | height |
| typedef GLint GLsizei GLsizei GLenum | type |
| typedef GLsizei | height |
| typedef GLsizei GLfloat | xorig |
| typedef GLsizei GLfloat GLfloat | yorig |
| typedef GLsizei GLfloat GLfloat GLfloat | xmove |
| typedef GLsizei GLfloat GLfloat GLfloat GLfloat | ymove |
| typedef GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte * | bitmap |
| typedef GLsizei | theStride |
| typedef GLsizei const GLvoid * | thePtr |
| typedef GLenum | theType |
| typedef GLenum GLsizei | theStride |
| typedef GLenum GLsizei const GLvoid * | thePtr |
| typedef GLsizei | theStride |
| typedef GLsizei const GLvoid * | thePtr |
| typedef GLenum | theType |
| typedef GLenum GLsizei | theStride |
| typedef GLenum GLsizei const GLvoid * | thePtr |
| typedef GLenum | theType |
| typedef GLenum GLsizei | theStride |
| typedef GLenum GLsizei const GLvoid * | thePtr |
| typedef GLint | level |
| typedef GLint GLenum | pname |
| typedef GLint GLenum GLfloat * | params |
| typedef GLint | level |
| typedef GLint GLenum | pname |
| typedef GLint GLenum GLint * | params |
| typedef GLenum | mode |
| typedef GLfloat | minY |
| typedef GLfloat GLfloat | minZ |
| typedef GLfloat GLfloat GLfloat | minW |
| typedef GLfloat GLfloat GLfloat GLfloat | maxX |
| typedef GLfloat GLfloat GLfloat GLfloat GLfloat | maxY |
| typedef GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat | maxZ |
| typedef GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat | maxW |
| typedef int(* | glXSwapIntervalEXT_t) () |
| typedef int(* | glXSwapIntervalSGI_t) (int theInterval) |
| typedef int(* | glXQueryRendererIntegerMESA_t) (Aspect_XDisplay *theDisplay, int theScreen, int theRenderer, int theAttribute, unsigned int *theValue) |
| typedef int(* | glXQueryCurrentRendererIntegerMESA_t) (int theAttribute, unsigned int *theValue) |
| typedef const char *(* | glXQueryRendererStringMESA_t) (Aspect_XDisplay *theDisplay, int theScreen, int theRenderer, int theAttribute) |
| typedef const char *(* | glXQueryCurrentRendererStringMESA_t) (int theAttribute) |
Protected Member Functions inherited from OpenGl_GlFunctions | |
| void | load (OpenGl_Context &theCtx, Standard_Boolean theIsCoreProfile) |
| Load functions. | |
| typedef | void (APIENTRYP glClearColor_t)(GLclampf theRed |
| typedef | void (APIENTRYP glClear_t)(GLbitfield theMask) |
| typedef | void (APIENTRYP glColorMask_t)(GLboolean theRed |
| typedef | void (APIENTRYP glBlendFunc_t)(GLenum sfactor |
| typedef | void (APIENTRYP glCullFace_t)(GLenum theMode) |
| typedef | void (APIENTRYP glFrontFace_t)(GLenum theMode) |
| typedef | void (APIENTRYP glLineWidth_t)(GLfloat theWidth) |
| typedef | void (APIENTRYP glPolygonOffset_t)(GLfloat theFactor |
| typedef | void (APIENTRYP glScissor_t)(GLint theX |
| typedef | void (APIENTRYP glEnable_t)(GLenum theCap) |
| typedef | void (APIENTRYP glDisable_t)(GLenum theCap) |
| typedef | GLboolean (APIENTRYP glIsEnabled_t)(GLenum theCap) |
| typedef | void (APIENTRYP glGetBooleanv_t)(GLenum theParamName |
| typedef | void (APIENTRYP glGetFloatv_t)(GLenum theParamName |
| typedef | void (APIENTRYP glGetIntegerv_t)(GLenum theParamName |
| typedef | GLenum (APIENTRYP glGetError_t)() |
| typedef | void (APIENTRYP glFinish_t)() |
| typedef | void (APIENTRYP glFlush_t)() |
| typedef | void (APIENTRYP glHint_t)(GLenum theTarget |
| typedef | void (APIENTRYP glGetPointerv_t)(GLenum pname |
| typedef | void (APIENTRYP glReadBuffer_t)(GLenum src) |
| typedef | void (APIENTRYP glDrawBuffer_t)(GLenum mode) |
| typedef | void (APIENTRYP glPixelTransferi_t)(GLenum pname |
| typedef | void (APIENTRYP glClearDepth_t)(GLclampd theDepth) |
| typedef | void (APIENTRYP glDepthFunc_t)(GLenum theFunc) |
| typedef | void (APIENTRYP glDepthMask_t)(GLboolean theFlag) |
| typedef | void (APIENTRYP glDepthRange_t)(GLclampd theNearValue |
| typedef | void (APIENTRYP glViewport_t)(GLint theX |
| typedef | void (APIENTRYP glDrawArrays_t)(GLenum theMode |
| typedef | void (APIENTRYP glDrawElements_t)(GLenum theMode |
| typedef | void (APIENTRYP glPixelStorei_t)(GLenum theParamName |
| typedef | void (APIENTRYP glReadPixels_t)(GLint x |
| typedef | void (APIENTRYP glStencilFunc_t)(GLenum func |
| typedef | void (APIENTRYP glStencilMask_t)(GLuint mask) |
| typedef | void (APIENTRYP glStencilOp_t)(GLenum fail |
| typedef | void (APIENTRYP glClearStencil_t)(GLint s) |
| typedef | void (APIENTRYP glTexParameterf_t)(GLenum target |
| typedef | void (APIENTRYP glTexParameteri_t)(GLenum target |
| typedef | void (APIENTRYP glTexParameterfv_t)(GLenum target |
| typedef | void (APIENTRYP glTexParameteriv_t)(GLenum target |
| typedef | void (APIENTRYP glGetTexParameterfv_t)(GLenum target |
| typedef | void (APIENTRYP glGetTexParameteriv_t)(GLenum target |
| typedef | void (APIENTRYP glTexImage2D_t)(GLenum target |
| typedef | void (APIENTRYP glGenTextures_t)(GLsizei n |
| typedef | void (APIENTRYP glDeleteTextures_t)(GLsizei n |
| typedef | void (APIENTRYP glBindTexture_t)(GLenum target |
| typedef | GLboolean (APIENTRYP glIsTexture_t)(GLuint texture) |
| typedef | void (APIENTRYP glTexSubImage2D_t)(GLenum target |
| typedef | void (APIENTRYP glCopyTexImage2D_t)(GLenum target |
| typedef | void (APIENTRYP glCopyTexSubImage2D_t)(GLenum target |
| typedef | void (APIENTRYP glTexImage1D_t)(GLenum target |
| typedef | void (APIENTRYP glTexSubImage1D_t)(GLenum target |
| typedef | void (APIENTRYP glCopyTexImage1D_t)(GLenum target |
| typedef | void (APIENTRYP glCopyTexSubImage1D_t)(GLenum target |
| typedef | void (APIENTRYP glGetTexImage_t)(GLenum target |
| typedef | void (APIENTRYP glAlphaFunc_t)(GLenum theFunc |
| typedef | void (APIENTRYP glPointSize_t)(GLfloat theSize) |
| typedef | void (APIENTRYP glTexEnvi_t)(GLenum target |
| typedef | void (APIENTRYP glGetTexEnviv_t)(GLenum target |
| typedef | void (APIENTRYP glLogicOp_t)(GLenum opcode) |
| typedef | void (APIENTRYP glLineStipple_t)(GLint theFactor |
| typedef | void (APIENTRYP glPolygonStipple_t)(const GLubyte *theMask) |
| typedef | void (APIENTRYP glShadeModel_t)(GLenum theMode) |
| typedef | void (APIENTRYP glLightf_t)(GLenum theLight |
| typedef | void (APIENTRYP glLightfv_t)(GLenum theLight |
| typedef | void (APIENTRYP glLightModeli_t)(GLenum pname |
| typedef | void (APIENTRYP glLightModelfv_t)(GLenum pname |
| typedef | void (APIENTRYP glMaterialf_t)(GLenum face |
| typedef | void (APIENTRYP glMaterialfv_t)(GLenum face |
| typedef | void (APIENTRYP glColorMaterial_t)(GLenum face |
| typedef | void (APIENTRYP glClipPlane_t)(GLenum thePlane |
| typedef | void (APIENTRYP glDeleteLists_t)(GLuint theList |
| typedef | GLuint (APIENTRYP glGenLists_t)(GLsizei theRange) |
| typedef | void (APIENTRYP glNewList_t)(GLuint theList |
| typedef | void (APIENTRYP glEndList_t)() |
| typedef | void (APIENTRYP glCallList_t)(GLuint theList) |
| typedef | void (APIENTRYP glCallLists_t)(GLsizei theNb |
| typedef | void (APIENTRYP glListBase_t)(GLuint theBase) |
| typedef | void (APIENTRYP glRasterPos2i_t)(GLint x |
| typedef | void (APIENTRYP glRasterPos3fv_t)(const GLfloat *theVec) |
| typedef | void (APIENTRYP glTexGeni_t)(GLenum coord |
| typedef | void (APIENTRYP glTexGenfv_t)(GLenum coord |
| typedef | void (APIENTRYP glDrawPixels_t)(GLsizei width |
| typedef | void (APIENTRYP glCopyPixels_t)(GLint x |
| typedef | void (APIENTRYP glBitmap_t)(GLsizei width |
| typedef | void (APIENTRYP glIndexPointer_t)(GLenum theType |
| typedef | void (APIENTRYP glVertexPointer_t)(GLint theSize |
| typedef | void (APIENTRYP glNormalPointer_t)(GLenum theType |
| typedef | void (APIENTRYP glColorPointer_t)(GLint theSize |
| typedef | void (APIENTRYP glTexCoordPointer_t)(GLint theSize |
| typedef | void (APIENTRYP glEnableClientState_t)(GLenum theCap) |
| typedef | void (APIENTRYP glDisableClientState_t)(GLenum theCap) |
| typedef | void (APIENTRYP glGetTexLevelParameterfv_t)(GLenum target |
| typedef | void (APIENTRYP glGetTexLevelParameteriv_t)(GLenum target |
| typedef | void (APIENTRYP glPolygonMode_t)(GLenum face |
| typedef | void (APIENTRYP glBlendBarrier_t)(void) |
| typedef | void (APIENTRYP glPrimitiveBoundingBox_t)(GLfloat minX |
| typedef | void (APIENTRYP glColor4fv_t)(const GLfloat *theVec) |
| typedef | void (APIENTRYP glMatrixMode_t)(GLenum theMode) |
| typedef | void (APIENTRYP glLoadIdentity_t)() |
| typedef | void (APIENTRYP glLoadMatrixf_t)(const GLfloat *theMatrix) |
Static Protected Member Functions inherited from OpenGl_GlFunctions | |
| static bool | debugPrintError (const char *theName) |
| Check glGetError(); defined for debugging purposes. | |
| static void | readGlVersion (Standard_Integer &theGlVerMajor, Standard_Integer &theGlVerMinor) |
| Read OpenGL version. | |
Protected Attributes inherited from OpenGl_GlFunctions | |
| PFNGLBLENDCOLORPROC | glBlendColor |
| PFNGLBLENDEQUATIONPROC | glBlendEquation |
| PFNGLDRAWRANGEELEMENTSPROC | glDrawRangeElements |
| PFNGLTEXIMAGE3DPROC | glTexImage3D |
| PFNGLTEXSUBIMAGE3DPROC | glTexSubImage3D |
| PFNGLCOPYTEXSUBIMAGE3DPROC | glCopyTexSubImage3D |
| PFNGLACTIVETEXTUREPROC | glActiveTexture |
| PFNGLSAMPLECOVERAGEPROC | glSampleCoverage |
| PFNGLCOMPRESSEDTEXIMAGE3DPROC | glCompressedTexImage3D |
| PFNGLCOMPRESSEDTEXIMAGE2DPROC | glCompressedTexImage2D |
| PFNGLCOMPRESSEDTEXIMAGE1DPROC | glCompressedTexImage1D |
| PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC | glCompressedTexSubImage3D |
| PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC | glCompressedTexSubImage2D |
| PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC | glCompressedTexSubImage1D |
| PFNGLGETCOMPRESSEDTEXIMAGEPROC | glGetCompressedTexImage |
| PFNGLBLENDFUNCSEPARATEPROC | glBlendFuncSeparate |
| PFNGLMULTIDRAWARRAYSPROC | glMultiDrawArrays |
| PFNGLMULTIDRAWELEMENTSPROC | glMultiDrawElements |
| PFNGLPOINTPARAMETERFPROC | glPointParameterf |
| PFNGLPOINTPARAMETERFVPROC | glPointParameterfv |
| PFNGLPOINTPARAMETERIPROC | glPointParameteri |
| PFNGLPOINTPARAMETERIVPROC | glPointParameteriv |
| PFNGLGENQUERIESPROC | glGenQueries |
| PFNGLDELETEQUERIESPROC | glDeleteQueries |
| PFNGLISQUERYPROC | glIsQuery |
| PFNGLBEGINQUERYPROC | glBeginQuery |
| PFNGLENDQUERYPROC | glEndQuery |
| PFNGLGETQUERYIVPROC | glGetQueryiv |
| PFNGLGETQUERYOBJECTIVPROC | glGetQueryObjectiv |
| PFNGLGETQUERYOBJECTUIVPROC | glGetQueryObjectuiv |
| PFNGLBINDBUFFERPROC | glBindBuffer |
| PFNGLDELETEBUFFERSPROC | glDeleteBuffers |
| PFNGLGENBUFFERSPROC | glGenBuffers |
| PFNGLISBUFFERPROC | glIsBuffer |
| PFNGLBUFFERDATAPROC | glBufferData |
| PFNGLBUFFERSUBDATAPROC | glBufferSubData |
| PFNGLGETBUFFERSUBDATAPROC | glGetBufferSubData |
| PFNGLMAPBUFFERPROC | glMapBuffer |
| PFNGLUNMAPBUFFERPROC | glUnmapBuffer |
| PFNGLGETBUFFERPARAMETERIVPROC | glGetBufferParameteriv |
| PFNGLGETBUFFERPOINTERVPROC | glGetBufferPointerv |
| PFNGLBLENDEQUATIONSEPARATEPROC | glBlendEquationSeparate |
| PFNGLDRAWBUFFERSPROC | glDrawBuffers |
| PFNGLSTENCILOPSEPARATEPROC | glStencilOpSeparate |
| PFNGLSTENCILFUNCSEPARATEPROC | glStencilFuncSeparate |
| PFNGLSTENCILMASKSEPARATEPROC | glStencilMaskSeparate |
| PFNGLATTACHSHADERPROC | glAttachShader |
| PFNGLBINDATTRIBLOCATIONPROC | glBindAttribLocation |
| PFNGLCOMPILESHADERPROC | glCompileShader |
| PFNGLCREATEPROGRAMPROC | glCreateProgram |
| PFNGLCREATESHADERPROC | glCreateShader |
| PFNGLDELETEPROGRAMPROC | glDeleteProgram |
| PFNGLDELETESHADERPROC | glDeleteShader |
| PFNGLDETACHSHADERPROC | glDetachShader |
| PFNGLDISABLEVERTEXATTRIBARRAYPROC | glDisableVertexAttribArray |
| PFNGLENABLEVERTEXATTRIBARRAYPROC | glEnableVertexAttribArray |
| PFNGLGETACTIVEATTRIBPROC | glGetActiveAttrib |
| PFNGLGETACTIVEUNIFORMPROC | glGetActiveUniform |
| PFNGLGETATTACHEDSHADERSPROC | glGetAttachedShaders |
| PFNGLGETATTRIBLOCATIONPROC | glGetAttribLocation |
| PFNGLGETPROGRAMIVPROC | glGetProgramiv |
| PFNGLGETPROGRAMINFOLOGPROC | glGetProgramInfoLog |
| PFNGLGETSHADERIVPROC | glGetShaderiv |
| PFNGLGETSHADERINFOLOGPROC | glGetShaderInfoLog |
| PFNGLGETSHADERSOURCEPROC | glGetShaderSource |
| PFNGLGETUNIFORMLOCATIONPROC | glGetUniformLocation |
| PFNGLGETUNIFORMFVPROC | glGetUniformfv |
| PFNGLGETUNIFORMIVPROC | glGetUniformiv |
| PFNGLGETVERTEXATTRIBDVPROC | glGetVertexAttribdv |
| PFNGLGETVERTEXATTRIBFVPROC | glGetVertexAttribfv |
| PFNGLGETVERTEXATTRIBIVPROC | glGetVertexAttribiv |
| PFNGLGETVERTEXATTRIBPOINTERVPROC | glGetVertexAttribPointerv |
| PFNGLISPROGRAMPROC | glIsProgram |
| PFNGLISSHADERPROC | glIsShader |
| PFNGLLINKPROGRAMPROC | glLinkProgram |
| PFNGLSHADERSOURCEPROC | glShaderSource |
| PFNGLUSEPROGRAMPROC | glUseProgram |
| PFNGLUNIFORM1FPROC | glUniform1f |
| PFNGLUNIFORM2FPROC | glUniform2f |
| PFNGLUNIFORM3FPROC | glUniform3f |
| PFNGLUNIFORM4FPROC | glUniform4f |
| PFNGLUNIFORM1IPROC | glUniform1i |
| PFNGLUNIFORM2IPROC | glUniform2i |
| PFNGLUNIFORM3IPROC | glUniform3i |
| PFNGLUNIFORM4IPROC | glUniform4i |
| PFNGLUNIFORM1FVPROC | glUniform1fv |
| PFNGLUNIFORM2FVPROC | glUniform2fv |
| PFNGLUNIFORM3FVPROC | glUniform3fv |
| PFNGLUNIFORM4FVPROC | glUniform4fv |
| PFNGLUNIFORM1IVPROC | glUniform1iv |
| PFNGLUNIFORM2IVPROC | glUniform2iv |
| PFNGLUNIFORM3IVPROC | glUniform3iv |
| PFNGLUNIFORM4IVPROC | glUniform4iv |
| PFNGLUNIFORMMATRIX2FVPROC | glUniformMatrix2fv |
| PFNGLUNIFORMMATRIX3FVPROC | glUniformMatrix3fv |
| PFNGLUNIFORMMATRIX4FVPROC | glUniformMatrix4fv |
| PFNGLVALIDATEPROGRAMPROC | glValidateProgram |
| PFNGLVERTEXATTRIB1DPROC | glVertexAttrib1d |
| PFNGLVERTEXATTRIB1DVPROC | glVertexAttrib1dv |
| PFNGLVERTEXATTRIB1FPROC | glVertexAttrib1f |
| PFNGLVERTEXATTRIB1FVPROC | glVertexAttrib1fv |
| PFNGLVERTEXATTRIB1SPROC | glVertexAttrib1s |
| PFNGLVERTEXATTRIB1SVPROC | glVertexAttrib1sv |
| PFNGLVERTEXATTRIB2DPROC | glVertexAttrib2d |
| PFNGLVERTEXATTRIB2DVPROC | glVertexAttrib2dv |
| PFNGLVERTEXATTRIB2FPROC | glVertexAttrib2f |
| PFNGLVERTEXATTRIB2FVPROC | glVertexAttrib2fv |
| PFNGLVERTEXATTRIB2SPROC | glVertexAttrib2s |
| PFNGLVERTEXATTRIB2SVPROC | glVertexAttrib2sv |
| PFNGLVERTEXATTRIB3DPROC | glVertexAttrib3d |
| PFNGLVERTEXATTRIB3DVPROC | glVertexAttrib3dv |
| PFNGLVERTEXATTRIB3FPROC | glVertexAttrib3f |
| PFNGLVERTEXATTRIB3FVPROC | glVertexAttrib3fv |
| PFNGLVERTEXATTRIB3SPROC | glVertexAttrib3s |
| PFNGLVERTEXATTRIB3SVPROC | glVertexAttrib3sv |
| PFNGLVERTEXATTRIB4NBVPROC | glVertexAttrib4Nbv |
| PFNGLVERTEXATTRIB4NIVPROC | glVertexAttrib4Niv |
| PFNGLVERTEXATTRIB4NSVPROC | glVertexAttrib4Nsv |
| PFNGLVERTEXATTRIB4NUBPROC | glVertexAttrib4Nub |
| PFNGLVERTEXATTRIB4NUBVPROC | glVertexAttrib4Nubv |
| PFNGLVERTEXATTRIB4NUIVPROC | glVertexAttrib4Nuiv |
| PFNGLVERTEXATTRIB4NUSVPROC | glVertexAttrib4Nusv |
| PFNGLVERTEXATTRIB4BVPROC | glVertexAttrib4bv |
| PFNGLVERTEXATTRIB4DPROC | glVertexAttrib4d |
| PFNGLVERTEXATTRIB4DVPROC | glVertexAttrib4dv |
| PFNGLVERTEXATTRIB4FPROC | glVertexAttrib4f |
| PFNGLVERTEXATTRIB4FVPROC | glVertexAttrib4fv |
| PFNGLVERTEXATTRIB4IVPROC | glVertexAttrib4iv |
| PFNGLVERTEXATTRIB4SPROC | glVertexAttrib4s |
| PFNGLVERTEXATTRIB4SVPROC | glVertexAttrib4sv |
| PFNGLVERTEXATTRIB4UBVPROC | glVertexAttrib4ubv |
| PFNGLVERTEXATTRIB4UIVPROC | glVertexAttrib4uiv |
| PFNGLVERTEXATTRIB4USVPROC | glVertexAttrib4usv |
| PFNGLVERTEXATTRIBPOINTERPROC | glVertexAttribPointer |
| PFNGLUNIFORMMATRIX2X3FVPROC | glUniformMatrix2x3fv |
| PFNGLUNIFORMMATRIX3X2FVPROC | glUniformMatrix3x2fv |
| PFNGLUNIFORMMATRIX2X4FVPROC | glUniformMatrix2x4fv |
| PFNGLUNIFORMMATRIX4X2FVPROC | glUniformMatrix4x2fv |
| PFNGLUNIFORMMATRIX3X4FVPROC | glUniformMatrix3x4fv |
| PFNGLUNIFORMMATRIX4X3FVPROC | glUniformMatrix4x3fv |
| PFNGLISRENDERBUFFERPROC | glIsRenderbuffer |
| PFNGLBINDRENDERBUFFERPROC | glBindRenderbuffer |
| PFNGLDELETERENDERBUFFERSPROC | glDeleteRenderbuffers |
| PFNGLGENRENDERBUFFERSPROC | glGenRenderbuffers |
| PFNGLRENDERBUFFERSTORAGEPROC | glRenderbufferStorage |
| PFNGLGETRENDERBUFFERPARAMETERIVPROC | glGetRenderbufferParameteriv |
| PFNGLISFRAMEBUFFERPROC | glIsFramebuffer |
| PFNGLBINDFRAMEBUFFERPROC | glBindFramebuffer |
| PFNGLDELETEFRAMEBUFFERSPROC | glDeleteFramebuffers |
| PFNGLGENFRAMEBUFFERSPROC | glGenFramebuffers |
| PFNGLCHECKFRAMEBUFFERSTATUSPROC | glCheckFramebufferStatus |
| PFNGLFRAMEBUFFERTEXTURE1DPROC | glFramebufferTexture1D |
| PFNGLFRAMEBUFFERTEXTURE2DPROC | glFramebufferTexture2D |
| PFNGLFRAMEBUFFERTEXTURE3DPROC | glFramebufferTexture3D |
| PFNGLFRAMEBUFFERRENDERBUFFERPROC | glFramebufferRenderbuffer |
| PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC | glGetFramebufferAttachmentParameteriv |
| PFNGLGENERATEMIPMAPPROC | glGenerateMipmap |
| PFNGLBLITFRAMEBUFFERPROC | glBlitFramebuffer |
| PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC | glRenderbufferStorageMultisample |
| PFNGLFRAMEBUFFERTEXTURELAYERPROC | glFramebufferTextureLayer |
| PFNGLBINDVERTEXARRAYPROC | glBindVertexArray |
| PFNGLDELETEVERTEXARRAYSPROC | glDeleteVertexArrays |
| PFNGLGENVERTEXARRAYSPROC | glGenVertexArrays |
| PFNGLISVERTEXARRAYPROC | glIsVertexArray |
| PFNGLMAPBUFFERRANGEPROC | glMapBufferRange |
| PFNGLFLUSHMAPPEDBUFFERRANGEPROC | glFlushMappedBufferRange |
| PFNGLCOLORMASKIPROC | glColorMaski |
| PFNGLGETBOOLEANI_VPROC | glGetBooleani_v |
| PFNGLGETINTEGERI_VPROC | glGetIntegeri_v |
| PFNGLENABLEIPROC | glEnablei |
| PFNGLDISABLEIPROC | glDisablei |
| PFNGLISENABLEDIPROC | glIsEnabledi |
| PFNGLBEGINTRANSFORMFEEDBACKPROC | glBeginTransformFeedback |
| PFNGLENDTRANSFORMFEEDBACKPROC | glEndTransformFeedback |
| PFNGLBINDBUFFERRANGEPROC | glBindBufferRange |
| PFNGLBINDBUFFERBASEPROC | glBindBufferBase |
| PFNGLTRANSFORMFEEDBACKVARYINGSPROC | glTransformFeedbackVaryings |
| PFNGLGETTRANSFORMFEEDBACKVARYINGPROC | glGetTransformFeedbackVarying |
| PFNGLCLAMPCOLORPROC | glClampColor |
| PFNGLBEGINCONDITIONALRENDERPROC | glBeginConditionalRender |
| PFNGLENDCONDITIONALRENDERPROC | glEndConditionalRender |
| PFNGLVERTEXATTRIBIPOINTERPROC | glVertexAttribIPointer |
| PFNGLGETVERTEXATTRIBIIVPROC | glGetVertexAttribIiv |
| PFNGLGETVERTEXATTRIBIUIVPROC | glGetVertexAttribIuiv |
| PFNGLVERTEXATTRIBI1IPROC | glVertexAttribI1i |
| PFNGLVERTEXATTRIBI2IPROC | glVertexAttribI2i |
| PFNGLVERTEXATTRIBI3IPROC | glVertexAttribI3i |
| PFNGLVERTEXATTRIBI4IPROC | glVertexAttribI4i |
| PFNGLVERTEXATTRIBI1UIPROC | glVertexAttribI1ui |
| PFNGLVERTEXATTRIBI2UIPROC | glVertexAttribI2ui |
| PFNGLVERTEXATTRIBI3UIPROC | glVertexAttribI3ui |
| PFNGLVERTEXATTRIBI4UIPROC | glVertexAttribI4ui |
| PFNGLVERTEXATTRIBI1IVPROC | glVertexAttribI1iv |
| PFNGLVERTEXATTRIBI2IVPROC | glVertexAttribI2iv |
| PFNGLVERTEXATTRIBI3IVPROC | glVertexAttribI3iv |
| PFNGLVERTEXATTRIBI4IVPROC | glVertexAttribI4iv |
| PFNGLVERTEXATTRIBI1UIVPROC | glVertexAttribI1uiv |
| PFNGLVERTEXATTRIBI2UIVPROC | glVertexAttribI2uiv |
| PFNGLVERTEXATTRIBI3UIVPROC | glVertexAttribI3uiv |
| PFNGLVERTEXATTRIBI4UIVPROC | glVertexAttribI4uiv |
| PFNGLVERTEXATTRIBI4BVPROC | glVertexAttribI4bv |
| PFNGLVERTEXATTRIBI4SVPROC | glVertexAttribI4sv |
| PFNGLVERTEXATTRIBI4UBVPROC | glVertexAttribI4ubv |
| PFNGLVERTEXATTRIBI4USVPROC | glVertexAttribI4usv |
| PFNGLGETUNIFORMUIVPROC | glGetUniformuiv |
| PFNGLBINDFRAGDATALOCATIONPROC | glBindFragDataLocation |
| PFNGLGETFRAGDATALOCATIONPROC | glGetFragDataLocation |
| PFNGLUNIFORM1UIPROC | glUniform1ui |
| PFNGLUNIFORM2UIPROC | glUniform2ui |
| PFNGLUNIFORM3UIPROC | glUniform3ui |
| PFNGLUNIFORM4UIPROC | glUniform4ui |
| PFNGLUNIFORM1UIVPROC | glUniform1uiv |
| PFNGLUNIFORM2UIVPROC | glUniform2uiv |
| PFNGLUNIFORM3UIVPROC | glUniform3uiv |
| PFNGLUNIFORM4UIVPROC | glUniform4uiv |
| PFNGLTEXPARAMETERIIVPROC | glTexParameterIiv |
| PFNGLTEXPARAMETERIUIVPROC | glTexParameterIuiv |
| PFNGLGETTEXPARAMETERIIVPROC | glGetTexParameterIiv |
| PFNGLGETTEXPARAMETERIUIVPROC | glGetTexParameterIuiv |
| PFNGLCLEARBUFFERIVPROC | glClearBufferiv |
| PFNGLCLEARBUFFERUIVPROC | glClearBufferuiv |
| PFNGLCLEARBUFFERFVPROC | glClearBufferfv |
| PFNGLCLEARBUFFERFIPROC | glClearBufferfi |
| PFNGLGETSTRINGIPROC | glGetStringi |
| PFNGLGETUNIFORMINDICESPROC | glGetUniformIndices |
| PFNGLGETACTIVEUNIFORMSIVPROC | glGetActiveUniformsiv |
| PFNGLGETACTIVEUNIFORMNAMEPROC | glGetActiveUniformName |
| PFNGLGETUNIFORMBLOCKINDEXPROC | glGetUniformBlockIndex |
| PFNGLGETACTIVEUNIFORMBLOCKIVPROC | glGetActiveUniformBlockiv |
| PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC | glGetActiveUniformBlockName |
| PFNGLUNIFORMBLOCKBINDINGPROC | glUniformBlockBinding |
| PFNGLCOPYBUFFERSUBDATAPROC | glCopyBufferSubData |
| PFNGLDRAWARRAYSINSTANCEDPROC | glDrawArraysInstanced |
| PFNGLDRAWELEMENTSINSTANCEDPROC | glDrawElementsInstanced |
| PFNGLTEXBUFFERPROC | glTexBuffer |
| PFNGLPRIMITIVERESTARTINDEXPROC | glPrimitiveRestartIndex |
| PFNGLDRAWELEMENTSBASEVERTEXPROC | glDrawElementsBaseVertex |
| PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC | glDrawRangeElementsBaseVertex |
| PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC | glDrawElementsInstancedBaseVertex |
| PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC | glMultiDrawElementsBaseVertex |
| PFNGLPROVOKINGVERTEXPROC | glProvokingVertex |
| PFNGLFENCESYNCPROC | glFenceSync |
| PFNGLISSYNCPROC | glIsSync |
| PFNGLDELETESYNCPROC | glDeleteSync |
| PFNGLCLIENTWAITSYNCPROC | glClientWaitSync |
| PFNGLWAITSYNCPROC | glWaitSync |
| PFNGLGETINTEGER64VPROC | glGetInteger64v |
| PFNGLGETSYNCIVPROC | glGetSynciv |
| PFNGLTEXIMAGE2DMULTISAMPLEPROC | glTexImage2DMultisample |
| PFNGLTEXIMAGE3DMULTISAMPLEPROC | glTexImage3DMultisample |
| PFNGLGETMULTISAMPLEFVPROC | glGetMultisamplefv |
| PFNGLSAMPLEMASKIPROC | glSampleMaski |
| PFNGLGETINTEGER64I_VPROC | glGetInteger64i_v |
| PFNGLGETBUFFERPARAMETERI64VPROC | glGetBufferParameteri64v |
| PFNGLFRAMEBUFFERTEXTUREPROC | glFramebufferTexture |
| PFNGLBINDFRAGDATALOCATIONINDEXEDPROC | glBindFragDataLocationIndexed |
| PFNGLGETFRAGDATAINDEXPROC | glGetFragDataIndex |
| PFNGLGENSAMPLERSPROC | glGenSamplers |
| PFNGLDELETESAMPLERSPROC | glDeleteSamplers |
| PFNGLISSAMPLERPROC | glIsSampler |
| PFNGLBINDSAMPLERPROC | glBindSampler |
| PFNGLSAMPLERPARAMETERIPROC | glSamplerParameteri |
| PFNGLSAMPLERPARAMETERIVPROC | glSamplerParameteriv |
| PFNGLSAMPLERPARAMETERFPROC | glSamplerParameterf |
| PFNGLSAMPLERPARAMETERFVPROC | glSamplerParameterfv |
| PFNGLSAMPLERPARAMETERIIVPROC | glSamplerParameterIiv |
| PFNGLSAMPLERPARAMETERIUIVPROC | glSamplerParameterIuiv |
| PFNGLGETSAMPLERPARAMETERIVPROC | glGetSamplerParameteriv |
| PFNGLGETSAMPLERPARAMETERIIVPROC | glGetSamplerParameterIiv |
| PFNGLGETSAMPLERPARAMETERFVPROC | glGetSamplerParameterfv |
| PFNGLGETSAMPLERPARAMETERIUIVPROC | glGetSamplerParameterIuiv |
| PFNGLQUERYCOUNTERPROC | glQueryCounter |
| PFNGLGETQUERYOBJECTI64VPROC | glGetQueryObjecti64v |
| PFNGLGETQUERYOBJECTUI64VPROC | glGetQueryObjectui64v |
| PFNGLVERTEXATTRIBP1UIPROC | glVertexAttribP1ui |
| PFNGLVERTEXATTRIBP1UIVPROC | glVertexAttribP1uiv |
| PFNGLVERTEXATTRIBP2UIPROC | glVertexAttribP2ui |
| PFNGLVERTEXATTRIBP2UIVPROC | glVertexAttribP2uiv |
| PFNGLVERTEXATTRIBP3UIPROC | glVertexAttribP3ui |
| PFNGLVERTEXATTRIBP3UIVPROC | glVertexAttribP3uiv |
| PFNGLVERTEXATTRIBP4UIPROC | glVertexAttribP4ui |
| PFNGLVERTEXATTRIBP4UIVPROC | glVertexAttribP4uiv |
| PFNGLVERTEXATTRIBDIVISORPROC | glVertexAttribDivisor |
| PFNGLDRAWARRAYSINDIRECTPROC | glDrawArraysIndirect |
| PFNGLDRAWELEMENTSINDIRECTPROC | glDrawElementsIndirect |
| PFNGLUNIFORM1DPROC | glUniform1d |
| PFNGLUNIFORM2DPROC | glUniform2d |
| PFNGLUNIFORM3DPROC | glUniform3d |
| PFNGLUNIFORM4DPROC | glUniform4d |
| PFNGLUNIFORM1DVPROC | glUniform1dv |
| PFNGLUNIFORM2DVPROC | glUniform2dv |
| PFNGLUNIFORM3DVPROC | glUniform3dv |
| PFNGLUNIFORM4DVPROC | glUniform4dv |
| PFNGLUNIFORMMATRIX2DVPROC | glUniformMatrix2dv |
| PFNGLUNIFORMMATRIX3DVPROC | glUniformMatrix3dv |
| PFNGLUNIFORMMATRIX4DVPROC | glUniformMatrix4dv |
| PFNGLUNIFORMMATRIX2X3DVPROC | glUniformMatrix2x3dv |
| PFNGLUNIFORMMATRIX2X4DVPROC | glUniformMatrix2x4dv |
| PFNGLUNIFORMMATRIX3X2DVPROC | glUniformMatrix3x2dv |
| PFNGLUNIFORMMATRIX3X4DVPROC | glUniformMatrix3x4dv |
| PFNGLUNIFORMMATRIX4X2DVPROC | glUniformMatrix4x2dv |
| PFNGLUNIFORMMATRIX4X3DVPROC | glUniformMatrix4x3dv |
| PFNGLGETUNIFORMDVPROC | glGetUniformdv |
| PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC | glGetSubroutineUniformLocation |
| PFNGLGETSUBROUTINEINDEXPROC | glGetSubroutineIndex |
| PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC | glGetActiveSubroutineUniformiv |
| PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC | glGetActiveSubroutineUniformName |
| PFNGLGETACTIVESUBROUTINENAMEPROC | glGetActiveSubroutineName |
| PFNGLUNIFORMSUBROUTINESUIVPROC | glUniformSubroutinesuiv |
| PFNGLGETUNIFORMSUBROUTINEUIVPROC | glGetUniformSubroutineuiv |
| PFNGLGETPROGRAMSTAGEIVPROC | glGetProgramStageiv |
| PFNGLPATCHPARAMETERIPROC | glPatchParameteri |
| PFNGLPATCHPARAMETERFVPROC | glPatchParameterfv |
| PFNGLBINDTRANSFORMFEEDBACKPROC | glBindTransformFeedback |
| PFNGLDELETETRANSFORMFEEDBACKSPROC | glDeleteTransformFeedbacks |
| PFNGLGENTRANSFORMFEEDBACKSPROC | glGenTransformFeedbacks |
| PFNGLISTRANSFORMFEEDBACKPROC | glIsTransformFeedback |
| PFNGLPAUSETRANSFORMFEEDBACKPROC | glPauseTransformFeedback |
| PFNGLRESUMETRANSFORMFEEDBACKPROC | glResumeTransformFeedback |
| PFNGLDRAWTRANSFORMFEEDBACKPROC | glDrawTransformFeedback |
| PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC | glDrawTransformFeedbackStream |
| PFNGLBEGINQUERYINDEXEDPROC | glBeginQueryIndexed |
| PFNGLENDQUERYINDEXEDPROC | glEndQueryIndexed |
| PFNGLGETQUERYINDEXEDIVPROC | glGetQueryIndexediv |
| PFNGLMINSAMPLESHADINGPROC | glMinSampleShading |
| PFNGLBLENDEQUATIONIPROC | glBlendEquationi |
| PFNGLBLENDEQUATIONSEPARATEIPROC | glBlendEquationSeparatei |
| PFNGLBLENDFUNCIPROC | glBlendFunci |
| PFNGLBLENDFUNCSEPARATEIPROC | glBlendFuncSeparatei |
| PFNGLRELEASESHADERCOMPILERPROC | glReleaseShaderCompiler |
| PFNGLSHADERBINARYPROC | glShaderBinary |
| PFNGLGETSHADERPRECISIONFORMATPROC | glGetShaderPrecisionFormat |
| PFNGLDEPTHRANGEFPROC | glDepthRangef |
| PFNGLCLEARDEPTHFPROC | glClearDepthf |
| PFNGLGETPROGRAMBINARYPROC | glGetProgramBinary |
| PFNGLPROGRAMBINARYPROC | glProgramBinary |
| PFNGLPROGRAMPARAMETERIPROC | glProgramParameteri |
| PFNGLUSEPROGRAMSTAGESPROC | glUseProgramStages |
| PFNGLACTIVESHADERPROGRAMPROC | glActiveShaderProgram |
| PFNGLCREATESHADERPROGRAMVPROC | glCreateShaderProgramv |
| PFNGLBINDPROGRAMPIPELINEPROC | glBindProgramPipeline |
| PFNGLDELETEPROGRAMPIPELINESPROC | glDeleteProgramPipelines |
| PFNGLGENPROGRAMPIPELINESPROC | glGenProgramPipelines |
| PFNGLISPROGRAMPIPELINEPROC | glIsProgramPipeline |
| PFNGLGETPROGRAMPIPELINEIVPROC | glGetProgramPipelineiv |
| PFNGLPROGRAMUNIFORM1IPROC | glProgramUniform1i |
| PFNGLPROGRAMUNIFORM1IVPROC | glProgramUniform1iv |
| PFNGLPROGRAMUNIFORM1FPROC | glProgramUniform1f |
| PFNGLPROGRAMUNIFORM1FVPROC | glProgramUniform1fv |
| PFNGLPROGRAMUNIFORM1DPROC | glProgramUniform1d |
| PFNGLPROGRAMUNIFORM1DVPROC | glProgramUniform1dv |
| PFNGLPROGRAMUNIFORM1UIPROC | glProgramUniform1ui |
| PFNGLPROGRAMUNIFORM1UIVPROC | glProgramUniform1uiv |
| PFNGLPROGRAMUNIFORM2IPROC | glProgramUniform2i |
| PFNGLPROGRAMUNIFORM2IVPROC | glProgramUniform2iv |
| PFNGLPROGRAMUNIFORM2FPROC | glProgramUniform2f |
| PFNGLPROGRAMUNIFORM2FVPROC | glProgramUniform2fv |
| PFNGLPROGRAMUNIFORM2DPROC | glProgramUniform2d |
| PFNGLPROGRAMUNIFORM2DVPROC | glProgramUniform2dv |
| PFNGLPROGRAMUNIFORM2UIPROC | glProgramUniform2ui |
| PFNGLPROGRAMUNIFORM2UIVPROC | glProgramUniform2uiv |
| PFNGLPROGRAMUNIFORM3IPROC | glProgramUniform3i |
| PFNGLPROGRAMUNIFORM3IVPROC | glProgramUniform3iv |
| PFNGLPROGRAMUNIFORM3FPROC | glProgramUniform3f |
| PFNGLPROGRAMUNIFORM3FVPROC | glProgramUniform3fv |
| PFNGLPROGRAMUNIFORM3DPROC | glProgramUniform3d |
| PFNGLPROGRAMUNIFORM3DVPROC | glProgramUniform3dv |
| PFNGLPROGRAMUNIFORM3UIPROC | glProgramUniform3ui |
| PFNGLPROGRAMUNIFORM3UIVPROC | glProgramUniform3uiv |
| PFNGLPROGRAMUNIFORM4IPROC | glProgramUniform4i |
| PFNGLPROGRAMUNIFORM4IVPROC | glProgramUniform4iv |
| PFNGLPROGRAMUNIFORM4FPROC | glProgramUniform4f |
| PFNGLPROGRAMUNIFORM4FVPROC | glProgramUniform4fv |
| PFNGLPROGRAMUNIFORM4DPROC | glProgramUniform4d |
| PFNGLPROGRAMUNIFORM4DVPROC | glProgramUniform4dv |
| PFNGLPROGRAMUNIFORM4UIPROC | glProgramUniform4ui |
| PFNGLPROGRAMUNIFORM4UIVPROC | glProgramUniform4uiv |
| PFNGLPROGRAMUNIFORMMATRIX2FVPROC | glProgramUniformMatrix2fv |
| PFNGLPROGRAMUNIFORMMATRIX3FVPROC | glProgramUniformMatrix3fv |
| PFNGLPROGRAMUNIFORMMATRIX4FVPROC | glProgramUniformMatrix4fv |
| PFNGLPROGRAMUNIFORMMATRIX2DVPROC | glProgramUniformMatrix2dv |
| PFNGLPROGRAMUNIFORMMATRIX3DVPROC | glProgramUniformMatrix3dv |
| PFNGLPROGRAMUNIFORMMATRIX4DVPROC | glProgramUniformMatrix4dv |
| PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC | glProgramUniformMatrix2x3fv |
| PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC | glProgramUniformMatrix3x2fv |
| PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC | glProgramUniformMatrix2x4fv |
| PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC | glProgramUniformMatrix4x2fv |
| PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC | glProgramUniformMatrix3x4fv |
| PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC | glProgramUniformMatrix4x3fv |
| PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC | glProgramUniformMatrix2x3dv |
| PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC | glProgramUniformMatrix3x2dv |
| PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC | glProgramUniformMatrix2x4dv |
| PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC | glProgramUniformMatrix4x2dv |
| PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC | glProgramUniformMatrix3x4dv |
| PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC | glProgramUniformMatrix4x3dv |
| PFNGLVALIDATEPROGRAMPIPELINEPROC | glValidateProgramPipeline |
| PFNGLGETPROGRAMPIPELINEINFOLOGPROC | glGetProgramPipelineInfoLog |
| PFNGLVERTEXATTRIBL1DPROC | glVertexAttribL1d |
| PFNGLVERTEXATTRIBL2DPROC | glVertexAttribL2d |
| PFNGLVERTEXATTRIBL3DPROC | glVertexAttribL3d |
| PFNGLVERTEXATTRIBL4DPROC | glVertexAttribL4d |
| PFNGLVERTEXATTRIBL1DVPROC | glVertexAttribL1dv |
| PFNGLVERTEXATTRIBL2DVPROC | glVertexAttribL2dv |
| PFNGLVERTEXATTRIBL3DVPROC | glVertexAttribL3dv |
| PFNGLVERTEXATTRIBL4DVPROC | glVertexAttribL4dv |
| PFNGLVERTEXATTRIBLPOINTERPROC | glVertexAttribLPointer |
| PFNGLGETVERTEXATTRIBLDVPROC | glGetVertexAttribLdv |
| PFNGLVIEWPORTARRAYVPROC | glViewportArrayv |
| PFNGLVIEWPORTINDEXEDFPROC | glViewportIndexedf |
| PFNGLVIEWPORTINDEXEDFVPROC | glViewportIndexedfv |
| PFNGLSCISSORARRAYVPROC | glScissorArrayv |
| PFNGLSCISSORINDEXEDPROC | glScissorIndexed |
| PFNGLSCISSORINDEXEDVPROC | glScissorIndexedv |
| PFNGLDEPTHRANGEARRAYVPROC | glDepthRangeArrayv |
| PFNGLDEPTHRANGEINDEXEDPROC | glDepthRangeIndexed |
| PFNGLGETFLOATI_VPROC | glGetFloati_v |
| PFNGLGETDOUBLEI_VPROC | glGetDoublei_v |
| PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC | glDrawArraysInstancedBaseInstance |
| PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC | glDrawElementsInstancedBaseInstance |
| PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC | glDrawElementsInstancedBaseVertexBaseInstance |
| PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC | glDrawTransformFeedbackInstanced |
| PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC | glDrawTransformFeedbackStreamInstanced |
| PFNGLGETINTERNALFORMATIVPROC | glGetInternalformativ |
| PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC | glGetActiveAtomicCounterBufferiv |
| PFNGLBINDIMAGETEXTUREPROC | glBindImageTexture |
| PFNGLMEMORYBARRIERPROC | glMemoryBarrier |
| PFNGLTEXSTORAGE1DPROC | glTexStorage1D |
| PFNGLTEXSTORAGE2DPROC | glTexStorage2D |
| PFNGLTEXSTORAGE3DPROC | glTexStorage3D |
| PFNGLCLEARBUFFERDATAPROC | glClearBufferData |
| PFNGLCLEARBUFFERSUBDATAPROC | glClearBufferSubData |
| PFNGLDISPATCHCOMPUTEPROC | glDispatchCompute |
| PFNGLDISPATCHCOMPUTEINDIRECTPROC | glDispatchComputeIndirect |
| PFNGLCOPYIMAGESUBDATAPROC | glCopyImageSubData |
| PFNGLFRAMEBUFFERPARAMETERIPROC | glFramebufferParameteri |
| PFNGLGETFRAMEBUFFERPARAMETERIVPROC | glGetFramebufferParameteriv |
| PFNGLGETINTERNALFORMATI64VPROC | glGetInternalformati64v |
| PFNGLINVALIDATETEXSUBIMAGEPROC | glInvalidateTexSubImage |
| PFNGLINVALIDATETEXIMAGEPROC | glInvalidateTexImage |
| PFNGLINVALIDATEBUFFERSUBDATAPROC | glInvalidateBufferSubData |
| PFNGLINVALIDATEBUFFERDATAPROC | glInvalidateBufferData |
| PFNGLINVALIDATEFRAMEBUFFERPROC | glInvalidateFramebuffer |
| PFNGLINVALIDATESUBFRAMEBUFFERPROC | glInvalidateSubFramebuffer |
| PFNGLMULTIDRAWARRAYSINDIRECTPROC | glMultiDrawArraysIndirect |
| PFNGLMULTIDRAWELEMENTSINDIRECTPROC | glMultiDrawElementsIndirect |
| PFNGLGETPROGRAMINTERFACEIVPROC | glGetProgramInterfaceiv |
| PFNGLGETPROGRAMRESOURCEINDEXPROC | glGetProgramResourceIndex |
| PFNGLGETPROGRAMRESOURCENAMEPROC | glGetProgramResourceName |
| PFNGLGETPROGRAMRESOURCEIVPROC | glGetProgramResourceiv |
| PFNGLGETPROGRAMRESOURCELOCATIONPROC | glGetProgramResourceLocation |
| PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC | glGetProgramResourceLocationIndex |
| PFNGLSHADERSTORAGEBLOCKBINDINGPROC | glShaderStorageBlockBinding |
| PFNGLTEXBUFFERRANGEPROC | glTexBufferRange |
| PFNGLTEXSTORAGE2DMULTISAMPLEPROC | glTexStorage2DMultisample |
| PFNGLTEXSTORAGE3DMULTISAMPLEPROC | glTexStorage3DMultisample |
| PFNGLTEXTUREVIEWPROC | glTextureView |
| PFNGLBINDVERTEXBUFFERPROC | glBindVertexBuffer |
| PFNGLVERTEXATTRIBFORMATPROC | glVertexAttribFormat |
| PFNGLVERTEXATTRIBIFORMATPROC | glVertexAttribIFormat |
| PFNGLVERTEXATTRIBLFORMATPROC | glVertexAttribLFormat |
| PFNGLVERTEXATTRIBBINDINGPROC | glVertexAttribBinding |
| PFNGLVERTEXBINDINGDIVISORPROC | glVertexBindingDivisor |
| PFNGLDEBUGMESSAGECONTROLPROC | glDebugMessageControl |
| PFNGLDEBUGMESSAGEINSERTPROC | glDebugMessageInsert |
| PFNGLDEBUGMESSAGECALLBACKPROC | glDebugMessageCallback |
| PFNGLGETDEBUGMESSAGELOGPROC | glGetDebugMessageLog |
| PFNGLPUSHDEBUGGROUPPROC | glPushDebugGroup |
| PFNGLPOPDEBUGGROUPPROC | glPopDebugGroup |
| PFNGLOBJECTLABELPROC | glObjectLabel |
| PFNGLGETOBJECTLABELPROC | glGetObjectLabel |
| PFNGLOBJECTPTRLABELPROC | glObjectPtrLabel |
| PFNGLGETOBJECTPTRLABELPROC | glGetObjectPtrLabel |
| PFNGLBUFFERSTORAGEPROC | glBufferStorage |
| PFNGLCLEARTEXIMAGEPROC | glClearTexImage |
| PFNGLCLEARTEXSUBIMAGEPROC | glClearTexSubImage |
| PFNGLBINDBUFFERSBASEPROC | glBindBuffersBase |
| PFNGLBINDBUFFERSRANGEPROC | glBindBuffersRange |
| PFNGLBINDTEXTURESPROC | glBindTextures |
| PFNGLBINDSAMPLERSPROC | glBindSamplers |
| PFNGLBINDIMAGETEXTURESPROC | glBindImageTextures |
| PFNGLBINDVERTEXBUFFERSPROC | glBindVertexBuffers |
| PFNGLCLIPCONTROLPROC | glClipControl |
| PFNGLCREATETRANSFORMFEEDBACKSPROC | glCreateTransformFeedbacks |
| PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC | glTransformFeedbackBufferBase |
| PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC | glTransformFeedbackBufferRange |
| PFNGLGETTRANSFORMFEEDBACKIVPROC | glGetTransformFeedbackiv |
| PFNGLGETTRANSFORMFEEDBACKI_VPROC | glGetTransformFeedbacki_v |
| PFNGLGETTRANSFORMFEEDBACKI64_VPROC | glGetTransformFeedbacki64_v |
| PFNGLCREATEBUFFERSPROC | glCreateBuffers |
| PFNGLNAMEDBUFFERSTORAGEPROC | glNamedBufferStorage |
| PFNGLNAMEDBUFFERDATAPROC | glNamedBufferData |
| PFNGLNAMEDBUFFERSUBDATAPROC | glNamedBufferSubData |
| PFNGLCOPYNAMEDBUFFERSUBDATAPROC | glCopyNamedBufferSubData |
| PFNGLCLEARNAMEDBUFFERDATAPROC | glClearNamedBufferData |
| PFNGLCLEARNAMEDBUFFERSUBDATAPROC | glClearNamedBufferSubData |
| PFNGLMAPNAMEDBUFFERPROC | glMapNamedBuffer |
| PFNGLMAPNAMEDBUFFERRANGEPROC | glMapNamedBufferRange |
| PFNGLUNMAPNAMEDBUFFERPROC | glUnmapNamedBuffer |
| PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC | glFlushMappedNamedBufferRange |
| PFNGLGETNAMEDBUFFERPARAMETERIVPROC | glGetNamedBufferParameteriv |
| PFNGLGETNAMEDBUFFERPARAMETERI64VPROC | glGetNamedBufferParameteri64v |
| PFNGLGETNAMEDBUFFERPOINTERVPROC | glGetNamedBufferPointerv |
| PFNGLGETNAMEDBUFFERSUBDATAPROC | glGetNamedBufferSubData |
| PFNGLCREATEFRAMEBUFFERSPROC | glCreateFramebuffers |
| PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC | glNamedFramebufferRenderbuffer |
| PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC | glNamedFramebufferParameteri |
| PFNGLNAMEDFRAMEBUFFERTEXTUREPROC | glNamedFramebufferTexture |
| PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC | glNamedFramebufferTextureLayer |
| PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC | glNamedFramebufferDrawBuffer |
| PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC | glNamedFramebufferDrawBuffers |
| PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC | glNamedFramebufferReadBuffer |
| PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC | glInvalidateNamedFramebufferData |
| PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC | glInvalidateNamedFramebufferSubData |
| PFNGLCLEARNAMEDFRAMEBUFFERIVPROC | glClearNamedFramebufferiv |
| PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC | glClearNamedFramebufferuiv |
| PFNGLCLEARNAMEDFRAMEBUFFERFVPROC | glClearNamedFramebufferfv |
| PFNGLCLEARNAMEDFRAMEBUFFERFIPROC | glClearNamedFramebufferfi |
| PFNGLBLITNAMEDFRAMEBUFFERPROC | glBlitNamedFramebuffer |
| PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC | glCheckNamedFramebufferStatus |
| PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC | glGetNamedFramebufferParameteriv |
| PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC | glGetNamedFramebufferAttachmentParameteriv |
| PFNGLCREATERENDERBUFFERSPROC | glCreateRenderbuffers |
| PFNGLNAMEDRENDERBUFFERSTORAGEPROC | glNamedRenderbufferStorage |
| PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC | glNamedRenderbufferStorageMultisample |
| PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC | glGetNamedRenderbufferParameteriv |
| PFNGLCREATETEXTURESPROC | glCreateTextures |
| PFNGLTEXTUREBUFFERPROC | glTextureBuffer |
| PFNGLTEXTUREBUFFERRANGEPROC | glTextureBufferRange |
| PFNGLTEXTURESTORAGE1DPROC | glTextureStorage1D |
| PFNGLTEXTURESTORAGE2DPROC | glTextureStorage2D |
| PFNGLTEXTURESTORAGE3DPROC | glTextureStorage3D |
| PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC | glTextureStorage2DMultisample |
| PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC | glTextureStorage3DMultisample |
| PFNGLTEXTURESUBIMAGE1DPROC | glTextureSubImage1D |
| PFNGLTEXTURESUBIMAGE2DPROC | glTextureSubImage2D |
| PFNGLTEXTURESUBIMAGE3DPROC | glTextureSubImage3D |
| PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC | glCompressedTextureSubImage1D |
| PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC | glCompressedTextureSubImage2D |
| PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC | glCompressedTextureSubImage3D |
| PFNGLCOPYTEXTURESUBIMAGE1DPROC | glCopyTextureSubImage1D |
| PFNGLCOPYTEXTURESUBIMAGE2DPROC | glCopyTextureSubImage2D |
| PFNGLCOPYTEXTURESUBIMAGE3DPROC | glCopyTextureSubImage3D |
| PFNGLTEXTUREPARAMETERFPROC | glTextureParameterf |
| PFNGLTEXTUREPARAMETERFVPROC | glTextureParameterfv |
| PFNGLTEXTUREPARAMETERIPROC | glTextureParameteri |
| PFNGLTEXTUREPARAMETERIIVPROC | glTextureParameterIiv |
| PFNGLTEXTUREPARAMETERIUIVPROC | glTextureParameterIuiv |
| PFNGLTEXTUREPARAMETERIVPROC | glTextureParameteriv |
| PFNGLGENERATETEXTUREMIPMAPPROC | glGenerateTextureMipmap |
| PFNGLBINDTEXTUREUNITPROC | glBindTextureUnit |
| PFNGLGETTEXTUREIMAGEPROC | glGetTextureImage |
| PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC | glGetCompressedTextureImage |
| PFNGLGETTEXTURELEVELPARAMETERFVPROC | glGetTextureLevelParameterfv |
| PFNGLGETTEXTURELEVELPARAMETERIVPROC | glGetTextureLevelParameteriv |
| PFNGLGETTEXTUREPARAMETERFVPROC | glGetTextureParameterfv |
| PFNGLGETTEXTUREPARAMETERIIVPROC | glGetTextureParameterIiv |
| PFNGLGETTEXTUREPARAMETERIUIVPROC | glGetTextureParameterIuiv |
| PFNGLGETTEXTUREPARAMETERIVPROC | glGetTextureParameteriv |
| PFNGLCREATEVERTEXARRAYSPROC | glCreateVertexArrays |
| PFNGLDISABLEVERTEXARRAYATTRIBPROC | glDisableVertexArrayAttrib |
| PFNGLENABLEVERTEXARRAYATTRIBPROC | glEnableVertexArrayAttrib |
| PFNGLVERTEXARRAYELEMENTBUFFERPROC | glVertexArrayElementBuffer |
| PFNGLVERTEXARRAYVERTEXBUFFERPROC | glVertexArrayVertexBuffer |
| PFNGLVERTEXARRAYVERTEXBUFFERSPROC | glVertexArrayVertexBuffers |
| PFNGLVERTEXARRAYATTRIBBINDINGPROC | glVertexArrayAttribBinding |
| PFNGLVERTEXARRAYATTRIBFORMATPROC | glVertexArrayAttribFormat |
| PFNGLVERTEXARRAYATTRIBIFORMATPROC | glVertexArrayAttribIFormat |
| PFNGLVERTEXARRAYATTRIBLFORMATPROC | glVertexArrayAttribLFormat |
| PFNGLVERTEXARRAYBINDINGDIVISORPROC | glVertexArrayBindingDivisor |
| PFNGLGETVERTEXARRAYIVPROC | glGetVertexArrayiv |
| PFNGLGETVERTEXARRAYINDEXEDIVPROC | glGetVertexArrayIndexediv |
| PFNGLGETVERTEXARRAYINDEXED64IVPROC | glGetVertexArrayIndexed64iv |
| PFNGLCREATESAMPLERSPROC | glCreateSamplers |
| PFNGLCREATEPROGRAMPIPELINESPROC | glCreateProgramPipelines |
| PFNGLCREATEQUERIESPROC | glCreateQueries |
| PFNGLGETQUERYBUFFEROBJECTI64VPROC | glGetQueryBufferObjecti64v |
| PFNGLGETQUERYBUFFEROBJECTIVPROC | glGetQueryBufferObjectiv |
| PFNGLGETQUERYBUFFEROBJECTUI64VPROC | glGetQueryBufferObjectui64v |
| PFNGLGETQUERYBUFFEROBJECTUIVPROC | glGetQueryBufferObjectuiv |
| PFNGLMEMORYBARRIERBYREGIONPROC | glMemoryBarrierByRegion |
| PFNGLGETTEXTURESUBIMAGEPROC | glGetTextureSubImage |
| PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC | glGetCompressedTextureSubImage |
| PFNGLGETGRAPHICSRESETSTATUSPROC | glGetGraphicsResetStatus |
| PFNGLGETNCOMPRESSEDTEXIMAGEPROC | glGetnCompressedTexImage |
| PFNGLGETNTEXIMAGEPROC | glGetnTexImage |
| PFNGLGETNUNIFORMDVPROC | glGetnUniformdv |
| PFNGLGETNUNIFORMFVPROC | glGetnUniformfv |
| PFNGLGETNUNIFORMIVPROC | glGetnUniformiv |
| PFNGLGETNUNIFORMUIVPROC | glGetnUniformuiv |
| PFNGLREADNPIXELSPROC | glReadnPixels |
| PFNGLTEXTUREBARRIERPROC | glTextureBarrier |
| PFNGLSPECIALIZESHADERPROC | glSpecializeShader |
| PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC | glMultiDrawArraysIndirectCount |
| PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC | glMultiDrawElementsIndirectCount |
| PFNGLPOLYGONOFFSETCLAMPPROC | glPolygonOffsetClamp |
| PFNGLPROGRAMPARAMETERIEXTPROC | glProgramParameteriEXT |
| PFNGLGETTEXTUREHANDLEARBPROC | glGetTextureHandleARB |
| PFNGLGETTEXTURESAMPLERHANDLEARBPROC | glGetTextureSamplerHandleARB |
| PFNGLMAKETEXTUREHANDLERESIDENTARBPROC | glMakeTextureHandleResidentARB |
| PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC | glMakeTextureHandleNonResidentARB |
| PFNGLGETIMAGEHANDLEARBPROC | glGetImageHandleARB |
| PFNGLMAKEIMAGEHANDLERESIDENTARBPROC | glMakeImageHandleResidentARB |
| PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC | glMakeImageHandleNonResidentARB |
| PFNGLUNIFORMHANDLEUI64ARBPROC | glUniformHandleui64ARB |
| PFNGLUNIFORMHANDLEUI64VARBPROC | glUniformHandleui64vARB |
| PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC | glProgramUniformHandleui64ARB |
| PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC | glProgramUniformHandleui64vARB |
| PFNGLISTEXTUREHANDLERESIDENTARBPROC | glIsTextureHandleResidentARB |
| PFNGLISIMAGEHANDLERESIDENTARBPROC | glIsImageHandleResidentARB |
| PFNGLVERTEXATTRIBL1UI64ARBPROC | glVertexAttribL1ui64ARB |
| PFNGLVERTEXATTRIBL1UI64VARBPROC | glVertexAttribL1ui64vARB |
| PFNGLGETVERTEXATTRIBLUI64VARBPROC | glGetVertexAttribLui64vARB |
| glClearColor_t | glClearColor |
| glClear_t | glClear |
| glColorMask_t | glColorMask |
| glBlendFunc_t | glBlendFunc |
| glCullFace_t | glCullFace |
| glFrontFace_t | glFrontFace |
| glLineWidth_t | glLineWidth |
| glPolygonOffset_t | glPolygonOffset |
| glScissor_t | glScissor |
| glEnable_t | glEnable |
| glDisable_t | glDisable |
| glIsEnabled_t | glIsEnabled |
| glGetBooleanv_t | glGetBooleanv |
| glGetFloatv_t | glGetFloatv |
| glGetIntegerv_t | glGetIntegerv |
| glGetError_t | glGetError |
| glGetString_t | glGetString |
| glFinish_t | glFinish |
| glFlush_t | glFlush |
| glHint_t | glHint |
| glGetPointerv_t | glGetPointerv |
| glReadBuffer_t | glReadBuffer |
| glDrawBuffer_t | glDrawBuffer |
| glPixelTransferi_t | glPixelTransferi |
| glClearDepth_t | glClearDepth |
| glDepthFunc_t | glDepthFunc |
| glDepthMask_t | glDepthMask |
| glDepthRange_t | glDepthRange |
| glViewport_t | glViewport |
| glDrawArrays_t | glDrawArrays |
| glDrawElements_t | glDrawElements |
| glPixelStorei_t | glPixelStorei |
| glReadPixels_t | glReadPixels |
| glStencilFunc_t | glStencilFunc |
| glStencilMask_t | glStencilMask |
| glStencilOp_t | glStencilOp |
| glClearStencil_t | glClearStencil |
| glTexParameterf_t | glTexParameterf |
| glTexParameteri_t | glTexParameteri |
| glTexParameterfv_t | glTexParameterfv |
| glTexParameteriv_t | glTexParameteriv |
| glGetTexParameterfv_t | glGetTexParameterfv |
| glGetTexParameteriv_t | glGetTexParameteriv |
| glTexImage2D_t | glTexImage2D |
| glGenTextures_t | glGenTextures |
| glDeleteTextures_t | glDeleteTextures |
| glBindTexture_t | glBindTexture |
| glIsTexture_t | glIsTexture |
| glTexSubImage2D_t | glTexSubImage2D |
| glCopyTexImage2D_t | glCopyTexImage2D |
| glCopyTexSubImage2D_t | glCopyTexSubImage2D |
| glTexImage1D_t | glTexImage1D |
| glTexSubImage1D_t | glTexSubImage1D |
| glCopyTexImage1D_t | glCopyTexImage1D |
| glCopyTexSubImage1D_t | glCopyTexSubImage1D |
| glGetTexImage_t | glGetTexImage |
| glAlphaFunc_t | glAlphaFunc |
| glPointSize_t | glPointSize |
| glTexEnvi_t | glTexEnvi |
| glGetTexEnviv_t | glGetTexEnviv |
| glLogicOp_t | glLogicOp |
| glLineStipple_t | glLineStipple |
| glPolygonStipple_t | glPolygonStipple |
| glShadeModel_t | glShadeModel |
| glLightf_t | glLightf |
| glLightfv_t | glLightfv |
| glLightModeli_t | glLightModeli |
| glLightModelfv_t | glLightModelfv |
| glMaterialf_t | glMaterialf |
| glMaterialfv_t | glMaterialfv |
| glColorMaterial_t | glColorMaterial |
| glClipPlane_t | glClipPlane |
| glDeleteLists_t | glDeleteLists |
| glGenLists_t | glGenLists |
| glNewList_t | glNewList |
| glEndList_t | glEndList |
| glCallList_t | glCallList |
| glCallLists_t | glCallLists |
| glListBase_t | glListBase |
| glRasterPos2i_t | glRasterPos2i |
| glRasterPos3fv_t | glRasterPos3fv |
| glTexGeni_t | glTexGeni |
| glTexGenfv_t | glTexGenfv |
| glDrawPixels_t | glDrawPixels |
| glCopyPixels_t | glCopyPixels |
| glBitmap_t | glBitmap |
| glIndexPointer_t | glIndexPointer |
| glVertexPointer_t | glVertexPointer |
| glNormalPointer_t | glNormalPointer |
| glColorPointer_t | glColorPointer |
| glTexCoordPointer_t | glTexCoordPointer |
| glEnableClientState_t | glEnableClientState |
| glDisableClientState_t | glDisableClientState |
| glGetTexLevelParameterfv_t | glGetTexLevelParameterfv |
| glGetTexLevelParameteriv_t | glGetTexLevelParameteriv |
| glPolygonMode_t | glPolygonMode |
| glBlendBarrier_t | glBlendBarrier |
| glPrimitiveBoundingBox_t | glPrimitiveBoundingBox |
| glXSwapIntervalEXT_t | glXSwapIntervalEXT |
| glXSwapIntervalSGI_t | glXSwapIntervalSGI |
| glXQueryRendererIntegerMESA_t | glXQueryRendererIntegerMESA |
| glXQueryCurrentRendererIntegerMESA_t | glXQueryCurrentRendererIntegerMESA |
| glXQueryRendererStringMESA_t | glXQueryRendererStringMESA |
| glXQueryCurrentRendererStringMESA_t | glXQueryCurrentRendererStringMESA |
| glColor4fv_t | glColor4fv |
| glMatrixMode_t | glMatrixMode |
| glLoadIdentity_t | glLoadIdentity |
| glLoadMatrixf_t | glLoadMatrixf |
Geometry shader as extension is available on OpenGL 2.0+.
| PFNGLPROGRAMPARAMETERIEXTPROC OpenGl_GlFunctions::glProgramParameteriEXT |