View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000485 | Open CASCADE | OCCT:Modeling Algorithms | public | 2002-06-26 13:04 | 2006-06-29 09:15 |
| Reporter | Assigned To | ||||
| Priority | normal | Severity | trivial | ||
| Status | closed | Resolution | unable to reproduce | ||
| OS | All | ||||
| Fixed in Version | 5.0.0 | ||||
| Summary | 0000485: Draw hangs up during performing fuse operation | ||||
| Description | Draw hangs up during performing fuse operation in dev although in C40 the operation is performed successfully. To reproduce the bug following code may be used (files Shape.brep and Arg.brep are attached to the bug) : restore Shape.brep shape restore Arg.brep arg fuse res shape arg Probably Draw hangs up becouse of changing BRepClass3d_SolidExplorer::PointInTheFace(…) function. On one shape the function always returns false and changes output variable IndexPoint that deffers from C40 version. As result infinite cycle is generated in function BRepClass3d_SolidExplorer::OtherSegment(…). The problem prevent from loading following files : 001VE001.e3i, 010DI002.e3I, 010DI002.e3I, 100VE000.e3I, 2605190140.e3I. The files are located in /disk8/DET/QA/TOP013_T3D folder. | ||||
| Tags | No tags attached. | ||||
| Test case number | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2002-06-26 13:05 | bugmaster | Assigned To | bugmaster => ifv |
| 2002-06-26 13:05 | bugmaster | Status | new => assigned |
| 2002-07-02 17:32 |
|
Assigned To | ifv => apo |
| 2002-07-03 16:59 | bugmaster | Status | assigned => closed |
| 2002-07-03 16:59 | bugmaster | Resolution | @0@ => unable to reproduce |
| 2011-08-02 11:31 | bugmaster | Category | OCCT:MOA => OCCT:Modeling Algorithms |