View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0022233 | Open CASCADE | OCCT:Mesh | public | 2011-02-01 14:51 | 2012-11-09 10:21 |
| Reporter | bugmaster | Assigned To | |||
| Priority | normal | Severity | trivial | ||
| Status | closed | Resolution | fixed | ||
| OS | All | ||||
| Fixed in Version | 6.5.0 | ||||
| Summary | 0022233: Problem with triangulation of attached shape | ||||
| Description | Regression regrding OCCT 6.4.0 | ||||
| Additional information and documentation updates | Documentation remark, added by PDN 2011-02-25 07:31:39: Improvements: The fix is tailored for BSpline surfaces having significant difference in the parametric and 3D space. Filtering of exta samples are put int BRepMesh_FastDiscretFace::InternalVertices methods. Performance of computation of angular check is improved. | ||||
| Tags | No tags attached. | ||||
| Test case number | |||||
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2011-02-01 14:51
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2011-02-11 14:19
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2011-02-14 12:52
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Terrain_631.gif (67,262 bytes) |
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2011-02-14 12:52
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Terrain_642_fix.gif (80,921 bytes) |
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2011-02-14 13:01
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2011-02-15 14:39
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2011-02-17 11:43
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2011-02-01 14:51 | bugmaster | Assigned To | bugmaster => pdn |
| 2011-02-01 14:51 | bugmaster | Status | new => assigned |
| 2011-02-11 14:20 |
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Status | assigned => resolved |
| 2011-02-11 14:21 |
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BugsThisDependsOn | => 22247 |
| 2011-02-14 12:52 |
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CC | => epa, abv |
| 2011-02-15 12:36 |
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Status | resolved => assigned |
| 2011-02-15 14:39 |
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Status | assigned => resolved |
| 2011-02-16 15:36 |
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Status | resolved => assigned |
| 2011-02-17 10:10 |
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Status | assigned => resolved |
| 2011-02-17 16:34 |
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Status | resolved => assigned |
| 2011-02-17 17:21 |
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Status | assigned => resolved |
| 2011-02-21 19:11 | bugmaster | Status | resolved => verified |
| 2011-08-02 11:31 | bugmaster | Category | OCCT:MOA => OCCT:Modeling Algorithms |
| 2012-01-10 11:43 |
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Additional Information Updated | |
| 2012-11-09 10:21 |
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Category | OCCT:Modeling Algorithms => OCCT:Mesh |