Open CASCADE Technology
6.9.1
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This file describes steps to build OCCT libraries from a complete source package on Mac OS X with Code::Blocks.
If you build OCCT from bare sources (as in Git repository) or do some changes affecting CDL files, you need to use WOK to re-generate header files and build scripts / projects. See Using WOK for instructions.
Before building OCCT, you need to install the required third-party libraries; see paragraph 1 of Building OCCT from sources for details.
Add paths to the mandatory 3rd-party products (Tcl/Tk and FreeType) in file custom.sh located in <OCCT_ROOT_DIR>. For this:
1.1. Add paths to the includes in variable CSF_OPT_INC;
1.2. Add paths to the binary libraries in variable CSF_OPT_LIB64;
All paths should be separated by ":" symbol.
Add paths to the optional 3rd-party libraries (TBB, gl2ps and FreeImage) in the aforementioned environment variables CSF_OPT_INC and CSF_OPT_LIB64 from file custom.sh.
If you want to build OCCT without the optional libraries perform the following steps:
2.1 Disable unnecessary library in custom.sh by setting the corresponding variable HAVE_<LIBRARY_NAME> to false.
2.2 Remove this library from Linker settings in Code::Blocks for each project that uses it: right click on the required project, choose Build options, go to Linker settings tab in the opened window , select unnecessary libraries and click Delete button.
To start DRAWEXE, which has been built with Code::Blocks on Mac OS X, perform the following steps:
1.Open Terminal application
2.Enter <OCCT_ROOT_DIR>:
3.Run the script
Option d is used if OCCT has been built in Debug mode.