Open CASCADE Technology  6.9.1
Data Fields
CALL_DEF_MATERIAL Struct Reference

#include <InterfaceGraphic_Graphic3d.hxx>

Data Fields

float Ambient
 
int IsAmbient
 
float Diffuse
 
int IsDiffuse
 
float Specular
 
int IsSpecular
 
float Emission
 
int IsEmission
 
float Shininess
 
float Transparency
 
float RefractionIndex
 
float EnvReflexion
 
int IsPhysic
 
CALL_DEF_COLOR ColorAmb
 
CALL_DEF_COLOR ColorDif
 
CALL_DEF_COLOR ColorSpec
 
CALL_DEF_COLOR ColorEms
 
CALL_DEF_COLOR Color
 

Field Documentation

float CALL_DEF_MATERIAL::Ambient
CALL_DEF_COLOR CALL_DEF_MATERIAL::Color
CALL_DEF_COLOR CALL_DEF_MATERIAL::ColorAmb
CALL_DEF_COLOR CALL_DEF_MATERIAL::ColorDif
CALL_DEF_COLOR CALL_DEF_MATERIAL::ColorEms
CALL_DEF_COLOR CALL_DEF_MATERIAL::ColorSpec
float CALL_DEF_MATERIAL::Diffuse
float CALL_DEF_MATERIAL::Emission
float CALL_DEF_MATERIAL::EnvReflexion
int CALL_DEF_MATERIAL::IsAmbient
int CALL_DEF_MATERIAL::IsDiffuse
int CALL_DEF_MATERIAL::IsEmission
int CALL_DEF_MATERIAL::IsPhysic
int CALL_DEF_MATERIAL::IsSpecular
float CALL_DEF_MATERIAL::RefractionIndex
float CALL_DEF_MATERIAL::Shininess
float CALL_DEF_MATERIAL::Specular
float CALL_DEF_MATERIAL::Transparency

The documentation for this struct was generated from the following file: