|
Open CASCADE Technology
7.0.0
|
#include <Standard.hxx>#include <Standard_Type.hxx>#include <Graphic3d_TextureRoot.hxx>#include <Graphic3d_TypeOfTexture.hxx>#include <Image_PixMap_Handle.hxx>#include <Standard_Boolean.hxx>#include <Graphic3d_LevelOfTextureAnisotropy.hxx>Data Structures | |
| class | Graphic3d_TextureMap |
| This is an abstract class for managing texture applyable on polygons. More... | |
1.8.10