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Open CASCADE Technology
7.0.0
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#include <Standard.hxx>#include <Standard_Type.hxx>#include <Prs3d_BasicAspect.hxx>#include <Aspect_TypeOfFacingModel.hxx>#include <Quantity_NameOfColor.hxx>#include <Graphic3d_NameOfMaterial.hxx>#include <Standard_Real.hxx>Data Structures | |
| class | Prs3d_ShadingAspect |
| A framework to define the display of shading. The attributes which make up this definition include: More... | |
1.8.10