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Open CASCADE Technology
7.0.0
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#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <Standard_Handle.hxx>#include <Standard_Real.hxx>#include <Standard_OStream.hxx>Data Structures | |
| class | Vrml_Cube |
| defines a Cube node of VRML specifying geometry shapes. This node represents a cuboid aligned with the coordinate axes. By default , the cube is centred at (0,0,0) and measures 2 units in each dimension, from -1 to +1. A cube's width is its extent along its object-space X axis, its height is its extent along the object-space Y axis, and its depth is its extent along its object-space Z axis. More... | |
1.8.10