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Open CASCADE Technology
7.1.0.beta
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#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <Standard_Handle.hxx>#include <Vrml_SFRotation.hxx>#include <Standard_OStream.hxx>Data Structures | |
| class | Vrml_Rotation |
| defines a Rotation node of VRML specifying matrix and transform properties. This node defines a 3D rotation about an arbitrary axis through the origin. By default : myRotation = (0 0 1 0) More... | |
1.8.10