| 
    Open CASCADE Technology
    7.2.0
    
   | 
 
#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <Standard_Handle.hxx>#include <Standard_Real.hxx>#include <gp_Ax1.hxx>#include <BRepSweep_Trsf.hxx>#include <Standard_Boolean.hxx>#include <TopAbs_Orientation.hxx>Data Structures | |
| class | BRepSweep_Rotation | 
| Provides an algorithm to build object by Rotation sweep.  More... | |
 1.8.13