|
Open CASCADE Technology
7.2.0
|
#include <Aspect_AspectFillAreaDefinitionError.hxx>#include <Aspect_PolygonOffsetMode.hxx>#include <Aspect_InteriorStyle.hxx>#include <Aspect_TypeOfLine.hxx>#include <Graphic3d_HatchStyle.hxx>#include <Graphic3d_MaterialAspect.hxx>#include <Graphic3d_PolygonOffset.hxx>#include <Graphic3d_ShaderProgram.hxx>#include <Graphic3d_TextureMap.hxx>#include <Graphic3d_TextureSet.hxx>#include <Standard.hxx>#include <Standard_Boolean.hxx>#include <Standard_Integer.hxx>#include <Standard_ShortReal.hxx>#include <Standard_Real.hxx>#include <Standard_Type.hxx>#include <Quantity_ColorRGBA.hxx>Data Structures | |
| class | Graphic3d_AspectFillArea3d |
| This class defines graphic attributes for opaque 3d primitives (polygons, triangles, quadrilaterals). More... | |
1.8.13