|
Open CASCADE Technology
7.2.0
|
#include <Standard.hxx>#include <Standard_Type.hxx>#include <Standard_ShortReal.hxx>#include <Graphic3d_Texture1D.hxx>#include <Graphic3d_NameOfTexture1D.hxx>Data Structures | |
| class | Graphic3d_Texture1Dsegment |
| This class provides the implementation of a 1D texture applyable along a segment. You might use the SetSegment() method to set the way the texture is "streched" on facets. More... | |
1.8.13