Open CASCADE Technology  7.2.0
Data Structures

Interface_Category.hxx File Reference

#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <TColStd_HArray1OfInteger.hxx>
#include <Standard_Integer.hxx>
#include <Standard_CString.hxx>
#include <Interface_GTool.hxx>

Data Structures

class  Interface_Category
 This class manages categories A category is defined by a name and a number, and can be seen as a way of rough classification, i.e. less precise than a cdl type. Hence, it is possible to dispatch every entity in about a dozen of categories, twenty is a reasonable maximum. More...