Open CASCADE Technology
7.3.0
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#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <BOPAlgo_BuilderArea.hxx>
#include <NCollection_BaseAllocator.hxx>
#include <TopTools_DataMapOfShapeBox.hxx>
Data Structures | |
class | BOPAlgo_BuilderSolid |
Solid Builder is the algorithm for building solids from set of faces. The given faces should be non-intersecting, i.e. all coinciding parts of the faces should be shared among them. More... | |