Open CASCADE Technology
7.3.0
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#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Approx_SweepApproximation.hxx>
#include <AppBlend_Approx.hxx>
#include <Standard_Real.hxx>
#include <GeomAbs_Shape.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <TColgp_Array2OfPnt.hxx>
#include <TColStd_Array2OfReal.hxx>
#include <TColStd_Array1OfReal.hxx>
#include <TColStd_Array1OfInteger.hxx>
#include <TColgp_Array1OfPnt2d.hxx>
#include <Standard_OStream.hxx>
#include <BRepBlend_AppSurface.lxx>
Data Structures | |
class | BRepBlend_AppSurface |
Used to Approximate the blending surfaces. More... | |