Open CASCADE Technology  7.3.0
Data Structures

Graphic3d_TextureParams.hxx File Reference

#include <Graphic3d_LevelOfTextureAnisotropy.hxx>
#include <Graphic3d_Vec2.hxx>
#include <Graphic3d_Vec4.hxx>
#include <Graphic3d_TextureUnit.hxx>
#include <Graphic3d_TypeOfTextureFilter.hxx>
#include <Graphic3d_TypeOfTextureMode.hxx>
#include <Standard.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_ShortReal.hxx>
#include <Standard_Type.hxx>
#include <Standard_Transient.hxx>

Data Structures

class  Graphic3d_TextureParams
 This class describes texture parameters. More...