Open CASCADE Technology
7.3.0
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#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <Aspect_TypeOfDeflection.hxx>
#include <Standard_Real.hxx>
#include <Standard_Transient.hxx>
Data Structures | |
class | VrmlConverter_Drawer |
qualifies the aspect properties for the VRML conversation of a specific kind of object. This includes for example color, maximal chordial deviation, etc... More... | |