| Open CASCADE Technology
    7.4.0
    | 
#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <Standard_Handle.hxx>#include <TopLoc_Location.hxx>#include <Standard_Boolean.hxx>#include <BRepSweep_NumLinearRegularSweep.hxx>#include <TopAbs_Orientation.hxx>| Data Structures | |
| class | BRepSweep_Trsf | 
| This class is inherited from NumLinearRegularSweep to implement the simple swept primitives built moving a Shape with a Trsf. It often is possible to build the constructed subshapes by a simple move of the generating subshapes (shared topology and geometry). So two ways of construction are proposed :  More... | |
 1.8.13
 1.8.13