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Open CASCADE Technology
7.4.0
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#include <Graphic3d_BndBox4f.hxx>#include <Graphic3d_BndBox4d.hxx>#include <Graphic3d_CStructure.hxx>#include <Graphic3d_MapOfStructure.hxx>#include <Graphic3d_SequenceOfGroup.hxx>#include <Graphic3d_SequenceOfHClipPlane.hxx>#include <Graphic3d_TypeOfComposition.hxx>#include <Graphic3d_TypeOfConnection.hxx>#include <Graphic3d_TypeOfStructure.hxx>#include <Graphic3d_TransformPers.hxx>#include <Graphic3d_TransModeFlags.hxx>#include <Graphic3d_Vertex.hxx>#include <Graphic3d_ZLayerId.hxx>#include <NCollection_IndexedMap.hxx>Data Structures | |
| class | Graphic3d_Structure |
| This class allows the definition a graphic object. This graphic structure can be displayed, erased, or highlighted. This graphic structure can be connected with another graphic structure. More... | |
1.8.13