Open CASCADE Technology
7.5.0
|
#include <OpenGl_GlFunctions.hxx>
Data Structures | |
struct | OpenGl_ArbSamplerObject |
Provide Sampler Object functionality (texture parameters stored independently from texture itself). Available since OpenGL 3.3+ (GL_ARB_sampler_objects extension) and OpenGL ES 3.0+. More... | |