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Open CASCADE Technology
7.5.0
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#include <Bnd_Box.hxx>#include <NCollection_Sequence.hxx>#include <Poly_Triangulation.hxx>#include <RWGltf_GltfPrimArrayData.hxx>#include <RWGltf_GltfPrimitiveMode.hxx>#include <Quantity_ColorRGBA.hxx>Data Structures | |
| class | RWGltf_GltfLatePrimitiveArray |
| Mesh data wrapper for delayed primitive array loading from glTF file. Class inherits Poly_Triangulation so that it can be put temporarily into TopoDS_Face within assembly structure, to be replaced with proper Poly_Triangulation loaded later on. More... | |
1.8.13