Open CASCADE Technology
7.6.0
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#include <Adaptor3d_Curve.hxx>
#include <GeomAbs_Shape.hxx>
#include <GeomAbs_SurfaceType.hxx>
#include <gp_Ax1.hxx>
#include <gp_Cylinder.hxx>
#include <gp_Cone.hxx>
#include <gp_Pln.hxx>
#include <gp_Sphere.hxx>
#include <gp_Torus.hxx>
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <TColStd_Array1OfReal.hxx>
Data Structures | |
class | Adaptor3d_Surface |
Root class for surfaces on which geometric algorithms work. An adapted surface is an interface between the services provided by a surface and those required of the surface by algorithms which use it. A derived concrete class is provided: GeomAdaptor_Surface for a surface from the Geom package. The Surface class describes the standard behaviour of a surface for generic algorithms. More... | |