Open CASCADE Technology  7.6.0
Data Structures

Graphic3d_Texture1Dsegment.hxx File Reference

#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <Standard_ShortReal.hxx>
#include <Graphic3d_Texture1D.hxx>
#include <Graphic3d_NameOfTexture1D.hxx>

Data Structures

class  Graphic3d_Texture1Dsegment
 This class provides the implementation of a 1D texture applyable along a segment. You might use the SetSegment() method to set the way the texture is "stretched" on facets. More...