Open CASCADE Technology
7.6.0
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#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <Standard_ShortReal.hxx>
#include <Graphic3d_Texture1D.hxx>
#include <Graphic3d_NameOfTexture1D.hxx>
Data Structures | |
class | Graphic3d_Texture1Dsegment |
This class provides the implementation of a 1D texture applyable along a segment. You might use the SetSegment() method to set the way the texture is "stretched" on facets. More... | |