|
Open CASCADE Technology
7.6.0
|
#include <Graphic3d_LevelOfTextureAnisotropy.hxx>#include <Graphic3d_Vec2.hxx>#include <Graphic3d_Vec4.hxx>#include <Graphic3d_TextureUnit.hxx>#include <Graphic3d_TypeOfTextureFilter.hxx>#include <Graphic3d_TypeOfTextureMode.hxx>#include <Standard.hxx>#include <Standard_Boolean.hxx>#include <Standard_ShortReal.hxx>#include <Standard_Type.hxx>#include <Standard_Transient.hxx>Data Structures | |
| class | Graphic3d_TextureParams |
| This class describes texture parameters. More... | |