Open CASCADE Technology  7.6.0
Data Structures

Graphic3d_TransformPersScaledAbove.hxx File Reference

#include <Graphic3d_TransformPers.hxx>

Data Structures

class  Graphic3d_TransformPersScaledAbove
 Transformation Zoom persistence with the above boundary of scale. This persistence works only when the camera scale value is below the scale value of this persistence. Otherwise, no persistence is applied. More...