Open CASCADE Technology  7.6.0
Data Structures

OpenGl_BackgroundArray.hxx File Reference

#include <Aspect_GradientFillMethod.hxx>
#include <Aspect_FillMethod.hxx>
#include <Graphic3d_Camera.hxx>
#include <Graphic3d_TypeOfBackground.hxx>
#include <OpenGl_Aspects.hxx>
#include <OpenGl_PrimitiveArray.hxx>
#include <OpenGl_Vec.hxx>

Data Structures

class  OpenGl_BackgroundArray
 Tool class for generating reusable data for gradient or texture background rendering. More...
 
struct  OpenGl_BackgroundArray::OpenGl_GradientParameters