Open CASCADE Technology
7.6.0
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#include <Aspect_GradientFillMethod.hxx>
#include <Aspect_FillMethod.hxx>
#include <Graphic3d_Camera.hxx>
#include <Graphic3d_TypeOfBackground.hxx>
#include <OpenGl_Aspects.hxx>
#include <OpenGl_PrimitiveArray.hxx>
#include <OpenGl_Vec.hxx>
Data Structures | |
class | OpenGl_BackgroundArray |
Tool class for generating reusable data for gradient or texture background rendering. More... | |
struct | OpenGl_BackgroundArray::OpenGl_GradientParameters |