Open CASCADE Technology  7.6.0
Data Structures

RWObj_Reader.hxx File Reference

#include <gp_XYZ.hxx>
#include <Graphic3d_Vec2.hxx>
#include <Graphic3d_Vec4.hxx>
#include <Message.hxx>
#include <Message_Messenger.hxx>
#include <Message_ProgressRange.hxx>
#include <NCollection_Array1.hxx>
#include <NCollection_DataMap.hxx>
#include <NCollection_IndexedMap.hxx>
#include <NCollection_Vector.hxx>
#include <NCollection_Shared.hxx>
#include <RWMesh_CoordinateSystemConverter.hxx>
#include <RWObj_Material.hxx>
#include <RWObj_SubMesh.hxx>
#include <RWObj_SubMeshReason.hxx>
#include <RWObj_Tools.hxx>
#include <vector>

Data Structures

class  RWObj_Reader
 An abstract class implementing procedure to read OBJ file. More...
 
struct  RWObj_Reader::ObjVec3iHasher
 Hasher for 3 ordered integers. More...
 
class  RWObj_Reader::VectorOfVertices
 Auxiliary structure holding vertex data either with single or double floating point precision. More...