Open CASCADE Technology
7.7.0
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#include <AIS_InteractiveObject.hxx>
#include <Graphic3d_Camera.hxx>
#include <Graphic3d_Vec2.hxx>
#include <Prs3d_DatumParts.hxx>
#include <Prs3d_ShadingAspect.hxx>
#include <Prs3d_TextAspect.hxx>
#include <SelectMgr_EntityOwner.hxx>
#include <V3d_TypeOfOrientation.hxx>
#include <Select3D_SensitivePrimitiveArray.hxx>
Data Structures | |
class | AIS_ViewCube |
Interactive object for displaying the view manipulation cube. More... | |
struct | AIS_ViewCube::IntegerHasher |
Trivial hasher to avoid ambiguity with enumeration type. More... | |
class | AIS_ViewCubeOwner |
Redefined entity owner that is highlighted when owner is detected, even if Interactive Context highlighted on last detection procedure. More... | |
class | AIS_ViewCubeSensitive |
Simple sensitive element for picking by point only. More... | |