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Open CASCADE Technology
7.7.0
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#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <Standard_Handle.hxx>#include <Vrml_CylinderParts.hxx>#include <Standard_Real.hxx>#include <Standard_OStream.hxx>Data Structures | |
| class | Vrml_Cylinder |
| defines a Cylinder node of VRML specifying geometry shapes. This node represents a simple capped cylinder centred around the y-axis. By default , the cylinder is centred at (0,0,0) and has size of -1 to +1 in the all three dimensions. The cylinder has three parts: the sides, the top (y=+1) and the bottom (y=-1) More... | |
1.8.13