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Open CASCADE Technology
7.7.0
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#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <Standard_Handle.hxx>#include <gp_Vec.hxx>#include <Vrml_SFRotation.hxx>#include <Standard_OStream.hxx>Data Structures | |
| class | Vrml_OrthographicCamera |
| specifies a OrthographicCamera node of VRML specifying properties of cameras. An orthographic camera defines a parallel projection from a viewpoint. This camera does not diminish objects with distance, as a PerspectiveCamera does. The viewing volume for an orthographic camera is a rectangular parallelepiped (a box). More... | |
1.8.13