Open CASCADE Technology 7.8.0
Data Structures
OpenGl_BufferCompatT.hxx File Reference
#include <NCollection_Buffer.hxx>
#include <OpenGl_Buffer.hxx>

Data Structures

class  OpenGl_BufferCompatT< BaseBufferT >
 Compatibility layer for old OpenGL without VBO. Make sure to pass pointer from GetDataOffset() instead of NULL. Method GetDataOffset() returns pointer to real data in this class (while base class OpenGl_VertexBuffer always return NULL). More...