Open CASCADE Technology 7.8.0
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#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <TopLoc_SListOfItemLocation.hxx>
#include <Standard_Integer.hxx>
#include <Standard_OStream.hxx>
#include <TopLoc_Location.lxx>
Data Structures | |
class | TopLoc_Location |
A Location is a composite transition. It comprises a series of elementary reference coordinates, i.e. objects of type TopLoc_Datum3D, and the powers to which these objects are raised. More... | |