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Open CASCADE Technology Reference Manual 8.0.0
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#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <Standard_Handle.hxx>#include <BOPAlgo_Builder.hxx>#include <Bnd_Box.hxx>#include <NCollection_BaseAllocator.hxx>#include <TopoDS_Solid.hxx>#include <TopoDS_Shape.hxx>#include <NCollection_List.hxx>#include <TopTools_ShapeMapHasher.hxx>#include <NCollection_Map.hxx>#include <BOPAlgo_MakerVolume.lxx>Data Structures | |
| class | BOPAlgo_MakerVolume |
| The algorithm is to build solids from set of shapes. It uses the BOPAlgo_Builder algorithm to intersect the given shapes and build the images of faces (if needed) and BOPAlgo_BuilderSolid algorithm to build the solids. More... | |