Open CASCADE Technology Reference Manual 8.0.0
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Data Structures
Graphic3d_RenderingParams.hxx File Reference
#include <Font_Hinting.hxx>
#include <Font_NameOfFont.hxx>
#include <Graphic3d_AspectText3d.hxx>
#include <Graphic3d_TransformPers.hxx>
#include <Graphic3d_RenderTransparentMethod.hxx>
#include <Graphic3d_RenderingMode.hxx>
#include <Graphic3d_StereoMode.hxx>
#include <Graphic3d_ToneMappingMethod.hxx>
#include <Graphic3d_TypeOfShadingModel.hxx>
#include <NCollection_Vec4.hxx>
#include <Standard_TypeDef.hxx>

Data Structures

class  Graphic3d_RenderingParams
 Helper class to store rendering parameters. More...